Difference between revisions of "Boss"
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− | A mad Grinchlin Knocker that creates machines under the employment of Warmaster Seerus. Though he's not fought directly by himself, lets his inventions do the fighting for him. | + | A mad Grinchlin Knocker that creates machines under the employment of Warmaster Seerus. Though he's not fought directly by himself, he lets his inventions do the fighting for him. |
*(Date of release: 05/21/2014) | *(Date of release: 05/21/2014) | ||
|location= *[[Shocking Sentient Sentries]] (Mission 4-3) | |location= *[[Shocking Sentient Sentries]] (Mission 4-3) |
Revision as of 04:39, 18 February 2015
A Boss is an unusual monster that appears in a special location in the Clockworks. There are four main bosses, which appear at the end of each tier. More powerful versions of the four main bosses appear in the Shadow Lairs. There are also various mini-bosses scattered throughout the clockworks.
Bosses are much stronger than other monsters, and defeating them often requires clever tactics, such as disabling the boss' defense before attacking. Most bosses share the same weaknesses and resistances as their monster families.
The four main bosses drop tokens, which can be exchanged for rewards at Brinks. The Shadow bosses drop more tokens than the regular bosses. The mini-bosses do not drop tokens, although some of them offer other rewards.
Contents
Main Bosses
Shadow Lair Bosses
Expansion Bosses
Mini-Bosses
Special or Event-Only Bosses
Notes
Elevators often use a colored icon of this shape to indicate that a boss is ahead. Other areas like Danger Rooms use a similar symbol for important fights. Not all boss fights use this symbol.