Difference between revisions of "Boss"

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(Mini-Bosses: (touching up a few things here to keep things up to date again & changed some name terms. if I broke anything in this edit, I'm sorry.))
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A mad Grinchlin Knocker that creates machines under the employment of Warmaster Seerus. Though he's not fought directly by himself, lets his inventions do the fighting for him.
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A mad Grinchlin Knocker that creates machines under the employment of Warmaster Seerus. Though he's not fought directly by himself, he lets his inventions do the fighting for him.
 
*(Date of release: 05/21/2014)
 
*(Date of release: 05/21/2014)
 
|location= *[[Shocking Sentient Sentries]] (Mission 4-3)
 
|location= *[[Shocking Sentient Sentries]] (Mission 4-3)

Revision as of 04:39, 18 February 2015

Icon Map Boss.png

A Boss is an unusual monster that appears in a special location in the Clockworks. There are four main bosses, which appear at the end of each tier. More powerful versions of the four main bosses appear in the Shadow Lairs. There are also various mini-bosses scattered throughout the clockworks.

Bosses are much stronger than other monsters, and defeating them often requires clever tactics, such as disabling the boss' defense before attacking. Most bosses share the same weaknesses and resistances as their monster families.

The four main bosses drop tokens, which can be exchanged for rewards at Brinks. The Shadow bosses drop more tokens than the regular bosses. The mini-bosses do not drop tokens, although some of them offer other rewards.

Main Bosses

Shadow Lair Bosses

Expansion Bosses

Warmaster Seerus


Mini-Bosses

The Big Iron


Maulos


Arkus


Collector


Ironwood Sentinel


Razwog


Sputterspark


Special or Event-Only Bosses

Dread Velvet


Margrel


Notes

Icon Map Boss.png Elevators often use a colored icon of this shape to indicate that a boss is ahead. Other areas like Danger Rooms use a similar symbol for important fights. Not all boss fights use this symbol.

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