Difference between revisions of "Binding"
From SpiralKnights
m (rewording binding behavior note - this is not the case with more circumstances than orbs (ancient shell for example).) |
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[[File:Bound vs. Unbound.png|thumb|right|In the player's [[Arsenal]] list: <br><br> A blue diamond indicates that the item is bound. En empty diamond indicates that the item is unbound.]] | [[File:Bound vs. Unbound.png|thumb|right|In the player's [[Arsenal]] list: <br><br> A blue diamond indicates that the item is bound. En empty diamond indicates that the item is unbound.]] | ||
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− | Before purchasing from a vendor, check the | + | '''Binding''' occurs when the player equips a piece of [[equipment]] present in their [[Arsenal|arsenal]] list. A small number of other oddities (such as the [[Ancient Shell]]) automatically bind when acquired. |
+ | |||
+ | When crafting using bound equipment as a precursor, the upgraded equipment will also be bound. | ||
+ | |||
+ | Before purchasing from a vendor, check the item's properties in the mouseover tooltip to see if it will be bound upon purchase or not. | ||
As a general rule, most equipment and weaponry binds when equipped, and the following bind when acquired: | As a general rule, most equipment and weaponry binds when equipped, and the following bind when acquired: | ||
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Bound equipment '''cannot''' be [[mail]]ed, [[trade]]d, or sold in the [[Auction House]]. Bound equipment '''can''' be used by your knight or sold to [[vendor]]s. | Bound equipment '''cannot''' be [[mail]]ed, [[trade]]d, or sold in the [[Auction House]]. Bound equipment '''can''' be used by your knight or sold to [[vendor]]s. | ||
+ | |||
+ | Once bound, the item can only be unbound by [[Vise]], the unbinding smith in the [[Bazaar]]. Vise can only unbind [[Helmet]]s, [[Armor]], [[Shield]]s, [[Trinket]]s, [[Bomb]]s, [[Handgun]]s, and [[Sword]]s - not materials, costumes, and so on. Vise will also not be able to unbind certain special combat equipment, like "proto" items. | ||
[[Heat]] level is reset to 0 when an item is unbound. | [[Heat]] level is reset to 0 when an item is unbound. |
Revision as of 13:57, 17 March 2015
Binding occurs when the player equips a piece of equipment present in their arsenal list. A small number of other oddities (such as the Ancient Shell) automatically bind when acquired.
When crafting using bound equipment as a precursor, the upgraded equipment will also be bound.
Before purchasing from a vendor, check the item's properties in the mouseover tooltip to see if it will be bound upon purchase or not.
As a general rule, most equipment and weaponry binds when equipped, and the following bind when acquired:
- Everything from Sullivan and Brinks, except materials
- Items from the Starter pack or Battle Pack
- Recipes purchased from the Hall of Heroes
- Weapons and gear purchased from the Supply Depot
- Certain materials from certain events (example: Razor Ribbon)
- Tokens
- Minerals
- Artifacts
Bound equipment cannot be mailed, traded, or sold in the Auction House. Bound equipment can be used by your knight or sold to vendors.
Once bound, the item can only be unbound by Vise, the unbinding smith in the Bazaar. Vise can only unbind Helmets, Armor, Shields, Trinkets, Bombs, Handguns, and Swords - not materials, costumes, and so on. Vise will also not be able to unbind certain special combat equipment, like "proto" items.
Heat level is reset to 0 when an item is unbound.
Tickets
Name | Effect | Acquisition | Cost | Location |
Unbind 1 Star Ticket
|
Unbinds an item so it can be traded. Resets heat level! | Supply Depot Or direct use at vendor |
100 Energy | Vise |
Unbind 2 Star Ticket
|
Unbinds an item so it can be traded. Resets heat level! | Supply Depot Or direct use at vendor |
200 Energy | Vise |
Unbind 3 Star Ticket
|
Unbinds an item so it can be traded. Resets heat level! | Supply Depot Or direct use at vendor |
600 Energy | Vise |
Unbind 4 Star Ticket
|
Unbinds an item so it can be traded. Resets heat level! | Supply Depot Or direct use at vendor |
1,800 Energy | Vise |
Unbind 5 Star Ticket
|
Unbinds an item so it can be traded. Resets heat level! | Supply Depot Or direct use at vendor |
4,000 Energy | Vise |