Difference between revisions of "Dark Retribution"
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{{WeaponInfo | {{WeaponInfo | ||
|name = {{PAGENAME}} | |name = {{PAGENAME}} | ||
− | |type = | + | |type = bomb |
|star = 5 | |star = 5 | ||
|damage 1 = Shadow | |damage 1 = Shadow | ||
|damage 2 = | |damage 2 = | ||
− | |abilities = | + | |abilities = |
|status = | |status = | ||
− | | | + | |set = |
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==Alchemy Path== | ==Alchemy Path== | ||
{{:Dark Retribution/alchemy path}} | {{:Dark Retribution/alchemy path}} | ||
+ | |||
+ | == Notes == | ||
+ | {{SetLinks|This item is in a [[collection]] with others obtained in Tier 3 [[Operation Crimson Hammer|OCH]]: | ||
+ | |item 1 = Perfect Mask of Seerus | ||
+ | |item 2 = Dark Retribution | ||
+ | |item 3 = Warmaster Rocket Hammer | ||
+ | }} | ||
== See Also == | == See Also == | ||
{{equipment see also}} | {{equipment see also}} |
Revision as of 23:28, 25 March 2015
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The Dark Retribution is a 5-star bomb.
Description
The perfected version of the shadowy bomb that Warmaster Seerus engineered with the sole purpose of eliminating other gremlins that stood in his way. It is thought to have been reserved for use against other members of the Crimson Order.
Charge Attack
The initial detonation delivers a single small damage blast up to the edge of the radius indicated. After the bomb's initial detonation, four orbs rotate around the inside circumference of the blast radius, damaging everything they touch. Note that although the orbs rotate clockwise and anticlockwise, the source of the damage is always from the center of the explosions. This means that directional shield enemies such as Mecha Knights and Mortafire Gremlins will have to have their backs to the center of the bomb in order to take damage from it. Also note that the reach of the rotating orbs is slightly less than the blast radius indicator.
Royal Mini Jellies, Battlepods and possibly Mini Ice Jellies are not effected by the orbs, but are damaged by the initial blast of the bomb. Mini Green Jellies are hit by the orbs.
Damage
The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and are listed as a range found from the first to last floor of each stratum.
Dark Retribution's Damage Table | ||||||
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Stratum 1 | Stratum 2 | Stratum 3 | Stratum 4 | Stratum 5 | Stratum 6 | |
Versus Slimes and Gremlins | ||||||
Explosion/Orbs | 11 - 9 | 11 - 14 | 25 - 28 | 29 - 30 | 51 - 71 | 77 - 83 |
Versus Beasts and Constructs | ||||||
Explosion/Orbs | 8 | 10 - 12 | 18 - 21 | 22 - 23 | 33 - 43 | 46 - 49 |
Versus Fiends and Undead | ||||||
Explosion/Orbs | 2 - 3 | 3 - 4 | 6 - 7 | 8 | 12 - 16 | 17 - 20 |
Vendors
- The Dark Retribution is obtained upon completion of Operation Crimson Hammer: Tier 3. The Dark Retribution cannot be traded, unbound, or sold.
Alchemy Path
Dark Retribution's alchemy path | |||||||||||||
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The Dark Reprisal, Dark Reprisal Mk II, and Dark Retribution are related. These are stand-alone items that cannot be upgraded.
Notes
- Perfect Mask of Seerus
- Dark Retribution
- Warmaster Rocket Hammer
See Also
- Leveling Equipment
- Unique Variant
- Guides (Player Made)