Difference between revisions of "Collector"

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(Strategy)
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*In [[The Collector]], It has very high defense, but briefly lowers its guard when stunned by its own explosion ability. Use this as an opportunity to strike. When it uses its explosion ability, three [[Retrode#Retrode|Retrode]]s and two [[Gun Puppy#Gun Puppy|Gun Puppies]] appear to support it.  
 
*In [[The Collector]], It has very high defense, but briefly lowers its guard when stunned by its own explosion ability. Use this as an opportunity to strike. When it uses its explosion ability, three [[Retrode#Retrode|Retrode]]s and two [[Gun Puppy#Gun Puppy|Gun Puppies]] appear to support it.  
*In [[Breaking in the Recruits]], It can spit [[Shock]] oils when walks and has a lot of more health.
+
*In [[Breaking in the Recruits]], It can spit [[Shock]] oils when it walks and has a lot of more health.
  
 
After being dealt enough damage the Collector will be defeated. It is a single phase [[Boss|mini-boss]].
 
After being dealt enough damage the Collector will be defeated. It is a single phase [[Boss|mini-boss]].

Revision as of 21:31, 16 May 2015

Collector
Monster-Collector.png
Location
Abilities
  • Charge Attack normal icon.png Attack shadow icon.png
  • Goo Grenades Attack normal icon.png
  • Explosion Attack normal icon.png Attack elemental icon.png
  • Shock Oil Attack elemental icon.png Icon status shock.png (Only in Mission 10-1)
Weak to
  • Attack elemental icon.png Elemental damage
Resistant to
  • Attack piercing icon.png Piercing damage
Drops
  • None

"The Collector is complicated. It collects battle sprites, but lately it's been thinking about adding knights to its collection. Knights like you."

The Collector is a large construct created by Gremlins. It collects and imprisons Battle Sprites that have fallen into the Clockworks.

Monstrous Profile

A few things are known about the Collector, it resides in the Camp Crimson with other Construct monsters like Mecha Knights and Scuttlebots. It was intercepting knights and stealing Battle Sprites into a well-guarded compound deep within the Clockworks, probably awaiting new orders from Gremlins. Another Collector appears very late in the game in the third level of the Rank Mission Breaking in the Recruits.

Strategy

  • In The Collector, It has very high defense, but briefly lowers its guard when stunned by its own explosion ability. Use this as an opportunity to strike. When it uses its explosion ability, three Retrodes and two Gun Puppies appear to support it.
  • In Breaking in the Recruits, It can spit Shock oils when it walks and has a lot of more health.

After being dealt enough damage the Collector will be defeated. It is a single phase mini-boss.

Notes

The Collector is, for the moment, regardless of weaknesses, resistances, defense and attacks, the only boss that consists of only one phase and least little health, making it the easiest boss in comparison, (besides the Ironwood Sentinel).

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