Difference between revisions of "A Revelation in Flames"
From SpiralKnights
(Oops again, I was putting wrong reward...) |
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*Status: {{status|fire}} {{status|freeze}} | *Status: {{status|fire}} {{status|freeze}} | ||
|rewards = *20 [[Prestige]] | |rewards = *20 [[Prestige]] | ||
− | *{{Material| | + | *{{Material|Red Shard|32}} x3 |
− | + | ||
*[[File:Rarity-Dim Fire Crystal icon.png|32px]] [[Dim Fire Crystal]]: x5 | *[[File:Rarity-Dim Fire Crystal icon.png|32px]] [[Dim Fire Crystal]]: x5 | ||
− | *{{Equip| | + | *{{Material|Brimstone|32}} x2 |
+ | *{{Equip|Zapper|32}}(Attack Speed Increased: High) | ||
|NPCs = | |NPCs = | ||
*[[Battlepod]] (enemy) | *[[Battlepod]] (enemy) |
Revision as of 21:06, 17 May 2015
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A Revelation in Flames is a 2-2 rank mission.
Overview
Description: Rhendon is waiting for you in an area of the Clockworks called the Sunset Steppes where reconnaissance has located a cache of missing battle sprites. Secure the sprites and clear the area of hostiles. You are authorized to use any sprites you secure in order to complete the mission.
Objective: Secure a cache of battle sprites and return them to the Lab.
Runthrough
First Floor
Environment
Second Floor
Monsters:
Environment
- This area is similar to Compounds level.
- Rhendon will follow you during the first part of this depth.
- A Drakon at level 15 will be with you until you finish the mission.
Third Floor
Monsters:
Environment
- This area is a Cooling Chamber: Slimeway
- A Battlepod with freeze status will appear at the end of the depth.