Difference between revisions of "Guardians of Mearth (Guild)"

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===<span style="color: darkred">Rules:</span>===
 
===<span style="color: darkred">Rules:</span>===
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===<span style="color: darkblue">Ranks and Promotions:</span>===
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Advancement in the guild depends on your competency and attitude as a player. Other things we look at are: 1) time spent in the guild, 2) maturity in words and behavior, 3) contributions to both the guild and Spiral Knights community, 4) reputation as a player, 5) quality of your gear, 6) ability to successfully complete various missions.
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<strong> Recruit</strong> –
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<strong> Member </strong> –
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<strong> Veteran</strong> –
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<strong> Officer</strong> -
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<strong> Guild Master </strong> –

Revision as of 05:23, 20 May 2015

Guardians of Mearth
250px

Those who call themselves pros die.
Those who survive are the pros.

Guild Founder: Freos, KiliNZ, Eomers
Approx. Population: 100+
Guild Master(s):

Freos, KiliNZ, Eomers, Esmasher, Golden-Happy-Eye

Guild Officer(s):

Nightmerica, Dr-Cold

Rules:

Ranks and Promotions:

Advancement in the guild depends on your competency and attitude as a player. Other things we look at are: 1) time spent in the guild, 2) maturity in words and behavior, 3) contributions to both the guild and Spiral Knights community, 4) reputation as a player, 5) quality of your gear, 6) ability to successfully complete various missions.

Recruit

Member

Veteran

Officer -

Guild Master

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