Difference between revisions of "Sword"

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m (restored missing link)
m (★★★★★: stat abils - check for errors please.)
Line 35: Line 35:
 
| status    = poison
 
| status    = poison
 
| intensity = Slight chance of causing strong
 
| intensity = Slight chance of causing strong
 +
| stat src  = both
 
| combat    = Cutter
 
| combat    = Cutter
 
}}
 
}}
Line 45: Line 46:
 
| status    = fire
 
| status    = fire
 
| intensity = Good chance of causing strong
 
| intensity = Good chance of causing strong
 +
| stat src  = both
 
| penalty 1 = Chance of receiving Fire (with charge)
 
| penalty 1 = Chance of receiving Fire (with charge)
 
| combat    = Calibur
 
| combat    = Calibur
Line 56: Line 58:
 
| status    = curse
 
| status    = curse
 
| intensity = Fair chance of causing strong
 
| intensity = Fair chance of causing strong
 +
| stat src  = both
 
| penalty 1 = Chance of receiving Curse (with charge)
 
| penalty 1 = Chance of receiving Curse (with charge)
 
| combat    = Sealed
 
| combat    = Sealed
Line 90: Line 93:
 
| status    = fire
 
| status    = fire
 
| intensity = Good chance of causing strong
 
| intensity = Good chance of causing strong
 +
| stat src  = charge
 
| combat    = Brandish
 
| combat    = Brandish
 
}}
 
}}
Line 99: Line 103:
 
| status    = stun
 
| status    = stun
 
| intensity = Slight chance of causing moderate
 
| intensity = Slight chance of causing moderate
 +
| stat src  = both
 
| combat    = Flourish
 
| combat    = Flourish
 
}}
 
}}
Line 115: Line 120:
 
| status    = fire
 
| status    = fire
 
| intensity = Fair chance of causing moderate
 
| intensity = Fair chance of causing moderate
 +
| stat src  = both
 
| combat    = Flourish
 
| combat    = Flourish
 
}}
 
}}
Line 125: Line 131:
 
| status    = freeze
 
| status    = freeze
 
| intensity = Good chance of causing strong
 
| intensity = Good chance of causing strong
 +
| stat src  = charge
 
| combat    = Brandish
 
| combat    = Brandish
 
}}
 
}}
Line 141: Line 148:
 
| status    = stun
 
| status    = stun
 
| intensity = Fair chance of causing moderate
 
| intensity = Fair chance of causing moderate
 +
| stat src  = charge
 
| combat    = Troika
 
| combat    = Troika
 
}}
 
}}
Line 150: Line 158:
 
| status    = freeze
 
| status    = freeze
 
| intensity = Slight chance of causing strong
 
| intensity = Slight chance of causing strong
 +
| stat src  = both
 
| combat    = Troika
 
| combat    = Troika
 
}}
 
}}
Line 160: Line 169:
 
| status    = shock
 
| status    = shock
 
| intensity = Good chance of causing strong
 
| intensity = Good chance of causing strong
 +
| stat src  = charge
 
| combat    = Brandish
 
| combat    = Brandish
 
}}
 
}}
Line 177: Line 187:
 
| status    = poison
 
| status    = poison
 
| intensity = Good chance of causing strong
 
| intensity = Good chance of causing strong
 +
| stat src  = charge
 
| combat    = Brandish
 
| combat    = Brandish
 
}}
 
}}
Line 186: Line 197:
 
| status    = stun
 
| status    = stun
 
| intensity = Fair chance of causing moderate
 
| intensity = Fair chance of causing moderate
 +
| stat src  = charge
 
| combat    = Calibur
 
| combat    = Calibur
 
}}
 
}}

Revision as of 19:27, 26 June 2015

  This page has undergone a major change! Please give feedback about this, and/or report any errors you see, in Forum Node 110639

The iconic weapon of a Spiral Knight, swords are powerful melee weapons that allow you to get in close to attack enemies. Each sword has a regular and a charge attack. Swords typically gain area attacks as charge abilities, while a few can fire projectiles.

For more details, see the Swordmaster Guide.

All stat images are of unheated items.

List

Editor Note Below is a group of elaborate sortable Gear Lists. This show/hide contains information about how to use these lists efficiently.

★★★★★

Name N E P S Attack speed icon.png Status Combat Style Abilities

-7.02
114
999 999 999
-4.06
70
0 Calibur -1DMG Bonus vs Undead: High0
-5.15
95
-5.15
95
999 999
-1.12
28
0 Sealed 0
-5.13
93
999 999 999
-7.15
127
-3
Slight chance of causing strong Poison
Cutter -1Slight chance of causing strong poison (both regular/combos and charge attack, chance value might differ)0
-5.02
82
-5.02
82
999 999
-4.06
70
-5
Good chance of causing strong Fire
Calibur 1-1Good chance of causing strong fire (both regular/combos and charge attack, chance value might differ), Chance of receiving Fire (with charge)0
-5.15
95
999 999
-5.15
95
-4.06
70
-6
Fair chance of causing strong Curse
Sealed 1-1Fair chance of causing strong curse (both regular/combos and charge attack, chance value might differ), Chance of receiving Curse (with charge)0
-7.09
121
999 999 999
-4.06
70
0 Calibur 0
-5.13
93
999 999 999
-7.15
127
0 Cutter -1DMG Bonus vs. Beast: High0
-5.15
95
999 999
-5.15
95
-4.06
70
0 Brandish 0
-5.07
87
-5.07
87
999 999
-4.06
70
-5
Good chance of causing strong Fire
Brandish -1Good chance of causing strong fire (charge attack only)0
999 999
-6.10
106
999
-5.04
84
-1
Slight chance of causing moderate Stun
Flourish -1Slight chance of causing moderate stun (both regular/combos and charge attack, chance value might differ)0
999 999
-7.09
121
999
-5.04
84
0 Flourish 0
999 999
-6.10
106
999
-5.04
84
-5
Fair chance of causing moderate Fire
Flourish -1Fair chance of causing moderate fire (both regular/combos and charge attack, chance value might differ)0
-5.07
87
-5.07
87
999 999
-4.06
70
-4
Good chance of causing strong Freeze
Brandish -1Good chance of causing strong freeze (charge attack only)0
999 999
-7.09
121
999
-5.04
84
0 Flourish
(Barb)
0
-8.11
139
999 999 999
-1.12
28
-1
Fair chance of causing moderate Stun
Troika -1Fair chance of causing moderate stun (charge attack only)0
-8.11
139
999 999 999
-1.12
28
-4
Slight chance of causing strong Freeze
Troika -1Slight chance of causing strong freeze (both regular/combos and charge attack, chance value might differ)0
-5.07
87
-5.07
87
999 999
-4.06
70
-2
Good chance of causing strong Shock
Brandish -1Good chance of causing strong shock (charge attack only)0
999
-8.12
140
999 999
-1.12
28
0 Rocket 0
-5.07
87
999 999
-5.07
87
-4.06
70
-3
Good chance of causing strong Poison
Brandish -1Good chance of causing strong poison (charge attack only)0
-7.12
124
999 999 999
-4.06
70
-1
Fair chance of causing moderate Stun
Calibur -1Fair chance of causing moderate stun (charge attack only)0

★★★★☆

Name N E P S Attack speed icon.png Status Combat Style Abilities

-6.13
109
999 999 999
-4.06
70
0 Calibur 0
-5.05
85
-5.05
85
999 999
-1.12
28
0 Sealed 0
-6.07
103
999 999 999
-4.06
70
0 Calibur -1DMG Bonus vs Undead: High0
-5.12
92
999 999
-5.12
92
-4.06
70
-6
Fair chance of causing strong Curse
Sealed 1Chance of receiving Curse (with charge)0
-5.03
83
999 999 999
-7.15
127
0 Cutter -1DMG Bonus vs. Beast: High0
-7.14
126
999 999 999
-1.12
28
-1
Fair chance of causing moderate Stun
Troika 0
-5.03
83
999 999 999
-7.15
127
-3
Slight chance of causing strong Poison
Cutter 0
-5.03
83
999 999 999
-5.04
84
0 Spur 0
-4.14
78
-4.14
78
999 999
-4.06
70
-5
Good chance of causing strong Fire
Brandish 0
-4.14
78
-4.14
78
999 999
-4.06
70
-4
Good chance of causing strong Freeze
Brandish 0
999 999
-6.00
96
999
-5.04
84
-1
Slight chance of causing moderate Stun
Flourish 0
999 999
-6.00
96
999
-5.04
84
-5
Fair chance of causing moderate Fire
Flourish 0
999 999
-6.13
109
999
-5.04
84
0 Flourish 0
-4.14
78
999 999
-4.14
78
-4.06
70
0 Brandish 0
999 999
-6.13
109
999
-5.04
84
0 Flourish
(Barb)
0
-4.14
78
-4.14
78
999 999
-4.06
70
-2
Good chance of causing strong Shock
Brandish 0
-7.14
126
999 999 999
-1.12
28
-4
Slight chance of causing strong Freeze
Troika 0

★★★☆☆

Name N E P S Attack speed icon.png Status Combat Style Abilities

-2.11
43
999 999 999
-5.04
84
0 Spur 0
-2.11
43
999 999 999
-4.06
70
0 Brandish -1DMG Bonus vs. Slime: High0
-3.05
53
999 999 999
-1.12
28
-1
Fair chance of causing moderate Stun
Troika 0
-3.05
53
999 999 999
-1.12
28
0 Sealed 0
-2.00
32
999 999 999
-7.15
127
0 Cutter 0
-2.15
47
999 999 999
-4.06
70
0 Calibur 0
-1.14
30
-1.14
30
999 999
-4.06
70
-5
Good chance of causing strong Fire
Brandish 0
999 999
-2.06
38
999
-5.04
84
-5
Fair chance of causing moderate Fire
Flourish 0
-1.14
30
-1.14
30
999 999
-4.06
70
-4
Good chance of causing strong Freeze
Brandish 0
-1.14
30
999 999
-1.14
30
-4.06
70
0 Brandish 0
999 999
-2.06
38
999
-5.04
84
-1
Slight chance of causing moderate Stun
Flourish 0
999 999
-2.15
47
999
-5.04
84
0 Flourish 0
999 999
-2.15
47
999
-5.04
84
0 Flourish
(Barb)
0
-3.05
53
999 999 999
-1.12
28
-4
Slight chance of causing moderate Freeze
Troika 0
-1.14
30
-1.14
30
999 999
-4.06
70
-2
Good chance of causing strong Shock
Brandish 0
999
-3.05
53
999 999
-1.12
28
0 Rocket 0

★★☆☆☆

Name N E P S Attack speed icon.png Status Combat Style Abilities

-2.04
35
999 999 999
-4.06
70
0 Brandish 0
-2.04
35
999 999 999
-4.06
70
0 Calibur 0
-1.09
25
999 999 999
-7.15
127
0 Cutter 0
-1.04
20
-1.04
20
999 999
-4.06
70
-5
Good chance of causing minor Fire
Brandish 0
-1.04
20
-1.04
20
999 999
-4.06
70
-2
Good chance of causing minor Shock
Brandish 0
-2.01
33
999 999 999
-5.04
84
0 Spur 0
-2.10
42
999 999 999
-1.12
28
-1
Fair chance of causing moderate Stun
Troika 0
-2.01
33
999 999 999
-4.06
70
0 Wand -1DMG Bonus vs. Construct: High0
999 999
-2.04
35
999
-5.04
84
0 Flourish 0
999 999
-2.04
35
999
-5.04
84
0 Flourish
(Barb)
0

★☆☆☆☆

Name N E P S Attack speed icon.png Status Combat Style Abilities

-1.00
16
999 999 999
-4.06
70
0 Brandish -1DMG Bonus vs. Beast: High0
-1.00
16
999 999 999
-4.06
70
0 Brandish 0
-1.03
19
999 999 999
-1.12
28
-1
Fair chance of causing moderate Stun
Troika 0
-0.08
8
-0.08
8
999 999
-4.06
70
-5
Good chance of causing minor Fire
Brandish 0
-0.08
8
-0.08
8
999 999
-4.06
70
-2
Good chance of causing minor Shock
Brandish 0
-1.00
16
999 999 999
-4.06
70
0 Brandish -1DMG Bonus vs Slime: High0
-1.02
18
999 999 999
-1.12
28
-1
Fair chance of causing minor Stun
Troika -1DMG Bonus vs Construct: High0
999
-1.03
19
999 999
-1.12
28
0 Rocket 0
-1.00
16
999 999 999
-4.06
70
0 Brandish -1DMG Bonus vs Construct: High0
-0.10
10
999 999 999
-7.15
127
-5
Slight chance of causing minor Fire
Cutter 0

☆☆☆☆☆

Name N E P S Attack speed icon.png Status Combat Style Abilities

-0.10
10
999 999 999
-4.06
70
0 Brandish -1DMG Bonus vs. Beast: High0
-0.14
14
999 999 999
-1.12
28
0 Troika 0
-0.10
10
999 999 999
-4.06
70
0 Brandish 0
-0.10
10
999 999 999
-4.06
70
0 Brandish -1DMG Bonus vs Slime: High0
-0.10
10
999 999 999
-4.06
70
0 Brandish -1DMG Bonus vs Construct: High0

Reskins

A "reskin" is an item in its own right (it can have its own Unique Variants), but it mimics exactly the combat statistics of another item (assuming that neither have different unique variants, of course). It simply looks and perhaps animates in a different manner.

For a list of Sword reskins, sort the "notes" column of the table on the reskin page.
For a compressed list of all reskins in the game, see the Reskins Category.

See Also

Personal tools