Difference between revisions of "Template:FurnitureList"

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<includeonly><noinclude>{|</noinclude>|-  valign="middle"
 
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|  style="background: #c7dbea; padding: 3px 3px 3px 3px; border-radius: 5px;" align={{#switch:{{{icon|}}}|one ="left"|="center"}} | {{#switch:{{{icon|}}}|one=[[File:Furniture-{{{icon name|{{{example name}}}}}} icon.png|36px|left|link={{{link}}}]]
 
|  style="background: #c7dbea; padding: 3px 3px 3px 3px; border-radius: 5px;" align={{#switch:{{{icon|}}}|one ="left"|="center"}} | {{#switch:{{{icon|}}}|one=[[File:Furniture-{{{icon name|{{{example name}}}}}} icon.png|36px|left|link={{{link}}}]]
|multiple=}} [[{{{link|{{{general name}}}}}}]]
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|multiple=}} [[{{#switch:{{{link}}}
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|#default={{{general name}}}
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|= {{{link}}}
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}}]]
  
 
|  style="background: #c7dbea; padding: 3px 3px 3px 3px; border-radius: 5px;"                                                    | {{#switch:{{{image}}}
 
|  style="background: #c7dbea; padding: 3px 3px 3px 3px; border-radius: 5px;"                                                    | {{#switch:{{{image}}}

Revision as of 18:24, 4 July 2015

[edit] [purge] Template documentation

Code

{{FurnitureList
|icon         =
|example name = 
|general name = 
|group        = 
|type         = 
|image        = 
|link         = 
}}

Parameters

Required

{{FurnitureList/Start}} - starts template.

icon = either "one" or "multiple." Enter "one" if the item only comes in one color, or is otherwise "unique."

example name = pick an item that you feel best represents a small group of items that look, behave, and are named in a similar way to each other.

general name = the name the community uses and/or the simplest version of a name. We have Bolted Vees, and then we have Toasty Bolted Vees, Regal Bolted Vees, etc. "Bolted Vee" would be the choice.

group = the group or family the item belongs to. This is almost always very obvious, since furniture items are almost always released together.

type =

Bed - any furniture item that the knight can interact with to lie down on.
Creature - any furniture entity that comes in a cage
Doodad - a general term used in many games to describe a miscellaneous, non-interactive, perhaps animated, decorative entity. This term is arbitrarily and unofficially used for understanding of item types on this wiki. Tables, Piles, and other misc. things are of this type.
Light - any item that has the primary function of providing light. Some items glow, like the Energy Well, these are clearly not meant to be thought of as lights.
Mat - any furniture item that is flat and placed on the ground that doesn't hinder movement. Carpets, Rugs, etc.
Plant - any furniture item that is a plant.
Seat - any furniture item that the knight can interact with to sit down on.
Special - any furniture item that does not fall into the other types, usually brings up a special interface.
Stand - any furniture item that is clearly on display, or has "stand" in its name.
Wall- any furniture item that is tall and wide, typically with a blank/empty backside. So far, Shelves and Wardrobes have this type.

image =

overworld - shows an overworld image of the item. This is preferred for Creature type furniture items, because their tooltip image is a cage.
tooltip - shows a tooltip image of the item. This is generally preferable because it shows dimensions and scale of the item.

link = the page that the general name, icon, and image links to. Useful for getting around Disambiguation issues, as with the Royal Jelly Crown and several others.

{{Table/End}} - ends template.

Optional

{{{clearleft}}} - put this after {{Table/end}} to fix any page organization/squishing issues.

Usage

For the main furniture list. Keeps things neat, concise, and easy to plug-n-chug for new items.

See What Links Here for examples of this template in action.

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