Difference between revisions of "Toy Soldiers/Gate Map"

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(Created page with '{{GateMap |name = Toy Soldiers |floor = First |icon 1 = Generic Lobby |floor depth = 0 |floor name = Mission Lobby |floor area = A special starter lobby. }} {…')
 
(*standard, blah, sorry)
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|floor depth = 0
 
|floor depth = 0
 
|floor name  = Mission Lobby
 
|floor name  = Mission Lobby
|floor area  = A special starter lobby.
+
|floor area  = A standard starter lobby.
 
}}
 
}}
 
{{GateMap
 
{{GateMap

Revision as of 16:05, 31 July 2015

First Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Mission Lobby
Depth: 0

A standard starter lobby.


Second Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Factory Floor
Depth: 2

An area similar to
Clockwork Tunnels: Mechanized Mile..


Second Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Production Center
Depth: 3

A special area reminiscent of
Clockwork Tunnels: Mechanized Mile..


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