Difference between revisions of "Toy Soldiers/Gate Map"

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(there were 2 second floors :P)
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Line 21: Line 21:
 
|floor depth = 3
 
|floor depth = 3
 
|floor name  = Production Center
 
|floor name  = Production Center
|floor area  = A compact area featuring constructs.
+
|floor area  = A [[Compact Area]] featuring constructs.
 
}}
 
}}
 
<noinclude>[[Category:Gate Maps]]</noinclude>
 
<noinclude>[[Category:Gate Maps]]</noinclude>

Revision as of 18:34, 2 August 2015

First Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Mission Lobby
Depth: 0

A standard lobby.


Second Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Factory Floor
Depth: 2

An area similar to
Clockwork Tunnels: Mechanized Mile.


Third Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Production Center
Depth: 3

A Compact Area featuring constructs.


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