Difference between revisions of "Faith in Armor/Gate Map"

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(i wrote 3rd as 2nd floor /fail)
m
Line 13: Line 13:
 
|floor depth = 4
 
|floor depth = 4
 
|floor name  = The Trap Chamber
 
|floor name  = The Trap Chamber
|floor area  = A special level that cannot be found elsewhere in the clockworks.
+
|floor area  = A fixed area featuring Information Modules, [[exploration]] hazards, drones, constructs, and a knight in need of rescue.  
 
}}<noinclude>[[Category:Gate Maps]]</noinclude>
 
}}<noinclude>[[Category:Gate Maps]]</noinclude>

Revision as of 08:01, 8 September 2015

First Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Mission Lobby
Depth: 0

A standard lobby.


Second Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: The Trap Chamber
Depth: 4

A fixed area featuring Information Modules, exploration hazards, drones, constructs, and a knight in need of rescue.


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