Difference between revisions of "Shadowplay"

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m (Runthrough)
m (Adding Template:Monster)
Line 34: Line 34:
 
|depth      = 24
 
|depth      = 24
 
|monsters    =
 
|monsters    =
*{{Monster_Icons|Undead}} {{Status|fire}} [[Zombie#Slag Walker|Slag Walker]]
+
*{{Monster|Oiler}}
*{{Monster_Icons|Undead}} {{status|fire}} [[Kat#Pepper Kat|Pepper Kat]]
+
*{{Monster|Slag Walker}}
*{{Monster_Icons|Undead}} {{Status|fire}} [[Scarab#Sun Scarab|Sun Scarab]]
+
*{{Monster|Pepper Kat}}
*{{Monster_Icons|Undead}} {{status|fire}} [[Smoking Howlitzer]]
+
*{{Monster|Sun Scarab}}
*{{Monster_Icons|Undead}} {{Status|fire}} [[Bombie#Burning Bombie|Burning Bombie]]
+
*{{Monster|Smoking Howlitzer}}
*{{Monster_Icons|Undead}} {{Status|fire}} [[Deadnaught#Burning Deadnaught|Burning Deadnaught]]
+
*{{Monster|Burning Bombie}}
*{{Monster_Icons|Undead}} [[Almirian Crusader]]
+
*{{Monster|Burning Deadnaught}}
*{{Monster_Icons|Slime}} {{Status|fire}} [[Lichen#Oiler|Oiler]]
+
*{{Monster|Almirian Crusader}}
 +
 
 
|exploration =
 
|exploration =
 
*This floor is an overgrown Blackstone Bridge
 
*This floor is an overgrown Blackstone Bridge
Line 62: Line 63:
 
|depth      = 25
 
|depth      = 25
 
|monsters    =
 
|monsters    =
*{{Monster_Icons|Undead}} {{Status|fire}} [[Zombie#Slag Walker|Slag Walker]]
+
*{{Monster|Trojan}}
*{{Monster_Icons|Undead}} {{Status|fire}} [[Scarab#Sun Scarab|Sun Scarab]]
+
*{{Monster|Silkwing}}
*{{Monster_Icons|Undead}} {{status|fire}} [[Smoking Howlitzer]]
+
*{{Monster|Slag Walker}}
*{{Monster_Icons|Undead}} {{Status|fire}} [[Bombie#Burning Bombie|Burning Bombie]]
+
*{{Monster|Sun Scarab}}
*{{Monster_Icons|Undead}} {{Status|fire}} [[Deadnaught#Burning Deadnaught|Burning Deadnaught]]
+
*{{Monster|Smoking Howlitzer}}
*{{Monster_Icons|Undead}} {{status|curse}} [[Deadnaught#Almirian Shadow Guard|Almirian Shadow Guard]]
+
*{{Monster|Burning Bombie}}
*{{Monster_Icons|Undead}} [[Almirian Crusader]]
+
*{{Monster|Burning Deadnaught}}
*[[Image:Gate_Icon-Unknown.png‎|16px|]] {{Status|fire}} [[Lost_Soul#Fire Soul|Fire Soul]]
+
*{{Monster|Almirian Shadow Guard}}
*{{Monster_Icons|Fiend}} [[Trojan#Trojan|Trojan]]
+
*{{Monster|Almirian Crusader}}
*{{Monster_Icons|Fiend}} [[Silkwing]]
+
*{{Monster|Fire Soul}}
  
 
|exploration =
 
|exploration =
Line 99: Line 100:
 
|depth      = 26
 
|depth      = 26
 
|monsters    =
 
|monsters    =
*{{Monster_Icons|Construct}} {{Status|poison}} [[Sick Puppy]]
+
*{{Monster|Sick Puppy}}
*{{Monster_Icons|Construct}} {{Status|poison}} [[Isotrode]]
+
*{{Monster|Isotrode}}
*{{Monster_Icons|Construct}} {{Status|poison}} [[Mecha Knight#Poison Knight|Poison Knight]]
+
*{{Monster|Poison Knight}}
*{{Monster_Icons|Beast}} {{Status|poison}} [[Dust Bunny#Blech Bunny|Blech Bunny]]
+
*{{Monster|Blech Bunny}}
*{{Monster_Icons|Gremlin}} {{Status|poison}} [[Mortafire#Toxic Mortafire|Toxic Mortafire]]
+
*{{Monster|Toxic Mortafire}}
*{{Monster_Icons|Gremlin}} [[Thwacker#Darkfang Thwacker|Darkfang Thwacker]]
+
*{{Monster|Darkfang Thwacker}}
*{{Monster_Icons|Gremlin}} [[Demo#Darkfang Demo|Darkfang Demo]]
+
*{{Monster|Darkfang Demo}}
*{{Monster_Icons|Gremlin}} [[Mender#Darkfang Mender|Darkfang Mender]]
+
*{{Monster|Darkfang Mender}}
 
*{{Monster_Icons|Gremlin}} [[Herex]] (Mini Boss)
 
*{{Monster_Icons|Gremlin}} [[Herex]] (Mini Boss)
  

Revision as of 09:01, 16 September 2015

Shadowplay
Mission-Shadowplay.png
Mission List: Rank (Vanguard)
Preceded By:

10-2 Interface-icon-Dialogue.png Mission: The Flickering Flame

Followed By:

10-2 Interface-icon-Dialogue.png Mission: A Call to Arms

Important Stratum Themes:
  • Monsters: Gate Icon-Undead.png Gate Icon-Gremlin.png Gate Icon-Construct.png
  • Status: Icon status fire.png Icon status poison.png
Rewards:

Shadowplay is a 10-2 rank mission.

Overview

Description:

Even after Lord Vanaduke's defeat at your hands, Firestorm Citadel continues to burn with accursed flames. Though the nature sprites have been steadily making progress in fighting the flames, something or someone has recently caused a violent resurgence in its destructive power. Spiral HQ requests that you gather together a crack squad of knights and return to the collapsing ruins of Firestorm Citadel in order to discover the source of the disturbance.


Objective:

Discover the source of the disturbance in Firestorm Citadel.

Runthrough

First Floor

Second Floor

- just really want to avoid using the term "floor" due to March 2011 decisions

Third Floor

- just really want to avoid using the term "floor" due to March 2011 decisions

Fourth Floor

- just really want to avoid using the term "floor" due to March 2011 decisions

See Also

External Links

The content of external links relies on individual parties. As such, parts might be inaccurate, especially if the game updates and the external source does not.

  • Pending
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