Difference between revisions of "The Rotting Metropolis"
From SpiralKnights
Snarbylord (Talk | contribs) (Completed page and fixed typos. Only problem is galleries.) |
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===First Floor=== | ===First Floor=== | ||
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===Second Floor=== | ===Second Floor=== | ||
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|name = Streets of Decay | |name = Streets of Decay | ||
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|name = Citizen Uprising | |name = Citizen Uprising | ||
|icon 1 = Briar Bone Barrage | |icon 1 = Briar Bone Barrage |
Revision as of 08:23, 16 December 2015
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The Rotting Metropolis is a 8-2 rank mission.
Overview
Description:
It would seem as though those slime generators have been around much longer than we thought, seeping their vile toxins into any levels that should be near them.
A modern city, much like those that the devilites inhabit seems to be overrun with these toxins, and was probably left behind by both the devilites and gremlins as a result. Now a legion of slime and undead creatures haunt the place, festering in the poisons that linger in the air. A squad that was attempting to pass through the city has gone missing. Given that the very air is toxic, it is urgent that an experienced team enter this city and rescue the squad. There is little hope left for them otherwise.
Objective:
Discover the fate of the lost squad in the toxic city.
Runthrough
First Floor
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Second Floor
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Third Floor
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Fourth Floor
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