Difference between revisions of "Ghosts in the Machine/Gate Map"

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|depth  = Depends on [[Player Rank|rank]]
 
|depth  = Depends on [[Player Rank|rank]]
 
|plug  = Dry Dock
 
|plug  = Dry Dock
|note  = ''[[Dry Dock]]'' is composed of several randomly generated segments unique to this mission
+
|note  = {{location|Ghosts in the Machine|Dry Dock|1.3|several}}
 
}}
 
}}
  
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|depth  = Depends on [[Player Rank|rank]]
 
|depth  = Depends on [[Player Rank|rank]]
 
|plug  = Iron Hulk
 
|plug  = Iron Hulk
|note  = unique
+
|note  = {{location|Ghosts in the Machine|Iron Hulk|1.3|unique}}
 
}}
 
}}
  
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|depth  = Depends on [[Player Rank|rank]]
 
|depth  = Depends on [[Player Rank|rank]]
 
|plug  = Cargo Bay
 
|plug  = Cargo Bay
|note  = ''[[Cargo Bay]]'' is a [[Treasure Floor]] unique to this mission
+
|note  = {{location|Ghosts in the Machine|Cargo Bay|1.3|unique}}
 +
|last  = yes
 
}}<noinclude>
 
}}<noinclude>
 
[[Category:Gate Maps]]</noinclude>
 
[[Category:Gate Maps]]</noinclude>

Revision as of 01:59, 18 January 2016

First Floor:
Gate-Generic Lobby.png
Name: Mission Lobby
Depth: 0
Level Link: This mission's lobby is a danger mission lobby.

Second Floor:
Gate-Deconstruction Zone-Circuit Breakers.png
Name: Dry Dock
Depth: Depends on rank
Level Link: This floor is composed of random Dry Dock segments. Several are unique to this mission and are always encountered.

Third Floor:
Gate-Power Complex-Haunted Passage.png
Name: Iron Hulk
Depth: Depends on rank
Level Link: Iron Hulk is unique to this mission.

Fourth Floor:
Gate-Power Complex-Haunted Passage.png
Name: Cargo Bay
Depth: Depends on rank
Level Link: Cargo Bay is unique to this mission.
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