Difference between revisions of "The Vile Engine/Gate Map"

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m (fusion)
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Line 15: Line 15:
 
|name  = Forgotten Trail
 
|name  = Forgotten Trail
 
|depth = 20
 
|depth = 20
|plug  = Blighted Compound: Creeping Colony
+
|plug  = Blighted Compound/Creeping Colony
|note  = random
+
|note  = {{location|Blighted Compound|Creeping Colony|1|random}}
 
}}
 
}}
  
Line 25: Line 25:
 
|name  = Lichen Colony
 
|name  = Lichen Colony
 
|depth = 21
 
|depth = 21
|plug  = Lichenous Lair: Toxic Union
+
|plug  = Lichenous Lair/Toxic Union
|note  = random
+
|note  = {{location|Lichenous Lair|Toxic Union|1|random}}
 
}}
 
}}
  
Line 35: Line 35:
 
|name  = Processing Plant
 
|name  = Processing Plant
 
|depth = 22
 
|depth = 22
|plug  = Processing Plant
+
|plug  = The Vile Engine/Processing Plant
 
|note  = compact area
 
|note  = compact area
 +
|last  = yes
 
}}<noinclude>[[Category:Gate Maps]]</noinclude>
 
}}<noinclude>[[Category:Gate Maps]]</noinclude>

Revision as of 18:25, 18 January 2016

First Floor:
Gate-Generic Lobby.png
Name: Mission Lobby
Depth: 0
Level Link: This mission's lobby is standard.

Second Floor:
Gate-Blighted Compound-(Construct).png
Name: Forgotten Trail
Depth: 20
Level Link: This floor is composed of random Blighted Compound: Creeping Colony segments.

Third Floor:
Gate-Lichenous Lair-Poison.png
Name: Lichen Colony
Depth: 21
Level Link: This floor is composed of random Lichenous Lair: Toxic Union segments.

Fourth Floor:
Gate-Power Complex-Slimeway.png
Name: Processing Plant
Depth: 22
Level Link: Processing Plant is composed of both random and unique "Compact Area" segments.
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