Difference between revisions of "Scarlet Fortress"
From SpiralKnights
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==Gallery== | ==Gallery== | ||
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− | File:Scarlet Fortress | + | File:Tapestry-Scarlet Fortress.png|A "vibrant tapestry" of the Scarlett Fortress. |
File:Mission-Time Enough at Last.png|Cards sometimes use the background of the Scarlet Fortress, even if the monster or mission isn't associated with the area. | File:Mission-Time Enough at Last.png|Cards sometimes use the background of the Scarlet Fortress, even if the monster or mission isn't associated with the area. | ||
File:Area-Scarlet Fortress-Cravat Hall III-2.png|An example of a level (Cravat Hall III) showing the typical architecture and background of the Scarlet Fortress. | File:Area-Scarlet Fortress-Cravat Hall III-2.png|An example of a level (Cravat Hall III) showing the typical architecture and background of the Scarlet Fortress. |
Revision as of 02:23, 19 January 2016
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The Scarlet Fortress is a region. Regions categorize levels with similar characteristics that have been incorporated into the Clockworks.
Contents
Description
Named for its vibrant tapestries, the scarlet fortress is a deconstructed mass of forgotten castle, drifting endlessly in the void of the clockworks. Strange beastial ghosts haunt its long corridors, tirelessly pursuing those that enter their domain.
Notes
The Scarlet Fortress has been available for exploration since release 2011-04-04 when the game officially launched.
It differs significantly from other areas in composition and stratum behavior. An aesthetic fire environment is present that does not influence the denizens of its halls. It has special castle-like structures and decorations somewhat similar to Candlestick Keeps, Royal Jelly Palace, and Firestorm Citadel, sharing the same icon shape with the Palace and Citadel.
Each level map is fixed (vs. composed of random segments). When accessible via the arcade, they are found in a rotation of 3-4 levels in the depth they occupy depending on the level. Rotation time seems to always be 3 minutes or less:
- Cravat Hall levels are frequently found in a rotation of 3 with the other Cravat Halls. Sometimes Grim Gallery is included in the rotation as a 4th level.
- Spiral Court levels are always found in a rotation of 2 with each other and Grim Gallery.
Levels are populated by a variety of Kats and Jelly Cubes. A few Gun Puppies appear in certain levels. Numerous monster cages add to diversity in Cravat Hall variants. The otherwise rare Rock Jelly Cube can always be found in Grim Gallery.
The Scarlet Shield is associated with this area.
Strategy
An elemental sword will take care of kats and is fine against slimes. An elemental or shadow handgun would be prudent because ranged attacks are very handy for solving certain puzzles here. Defend yourself with piercing and shadow resistance. Adjust perk for status from kats if desired.