Difference between revisions of "Dark City"

From SpiralKnights

Jump to: navigation, search
m (Strategy)
m (format tweaks, remove opinionated section for now.)
Line 19: Line 19:
 
}}
 
}}
  
==Description==
+
== Description ==
''This once bustling city from an advanced world is now home to innumerable fiends from the Underworld. Under the light of the moon they burn their dark sigils into the ground, summoning more of their cohorts for reasons yet unknown.''
+
{{Quote|This once bustling city from an advanced world is now home to innumerable fiends from the Underworld. Under the light of the moon they burn their dark sigils into the ground, summoning more of their cohorts for reasons yet unknown.|Gate Icons}}
  
==Notes==
+
== Characteristics ==
 
Each level map is fixed.  
 
Each level map is fixed.  
  
 
When accessible via the arcade, they are found in a rotation of 1-3 levels in the depth they occupy depending on the level. Rotation time seems to always be 3 minutes or less:
 
When accessible via the arcade, they are found in a rotation of 1-3 levels in the depth they occupy depending on the level. Rotation time seems to always be 3 minutes or less:
*Ritual Road levels are always found in a rotation of 3 with the other Ritual Roads.
+
*{{location|Devilish Drudgery|Ritual Road|3.3}} levels are always found in a rotation of 3 with the other Ritual Roads.
*Sinful Steps levels are always found in a rotation of 2 with each other.
+
*{{location|Devilish Drudgery|Sinful Steps|3.3}} levels are always found in a rotation of 2 with each other.
*''Plazamonium'' is always the only level in the depth it occupies.
+
*{{location|Devilish Drudgery|Plazamonium|3.3}} is always the only level in the depth it occupies.
*''Stygian Steeds'' is exclusive to Tier 3 and is always the only level in the depth it occupies.  
+
*{{location|Devilish Drudgery|Stygian Steeds|3.3}} is exclusive to Tier 3 and is always the only level in the depth it occupies.  
  
 
Compared to other regions, Dark City levels are an uncommon sight in arcade gates. If space permits, the levels tend to group together down through three depths, visually forming an inverted pyramid.
 
Compared to other regions, Dark City levels are an uncommon sight in arcade gates. If space permits, the levels tend to group together down through three depths, visually forming an inverted pyramid.
Line 37: Line 37:
 
Similar urban terrain can be seen in the {{location|Concrete Jungle||1.2}} and {{location|Devilish Drudgery||1.2}}.   
 
Similar urban terrain can be seen in the {{location|Concrete Jungle||1.2}} and {{location|Devilish Drudgery||1.2}}.   
  
There is usually a [[vitapod]] hidden behind blocks next to a building somewhere in Ritual Road levels.
+
There is usually a [[vitapod]] hidden behind blocks next to a building somewhere in {{location|Devilish Drudgery|Ritual Road|3.3}} levels.
  
===History===
+
== Notes ==
 +
=== History ===
 
*{{release|2011-04-04}}: Levels of this region have been available for exploration since launch.
 
*{{release|2011-04-04}}: Levels of this region have been available for exploration since launch.
 
*{{release|2011-07-20}}: Monster balancing to better reflect stratum behavior.
 
*{{release|2011-07-20}}: Monster balancing to better reflect stratum behavior.
  
== Recommendations ==
+
== See Also ==
=== Loadout ===
+
{{Note-Loadout}}
+
 
+
A piercing [[sword]] will take care of fiends and is fine against undead. A bomb such as the [[Electron Vortex]] or [[Dark Briar Barrage]] will help quickly defeat groups of enemies here. Bring a handgun such as the [[Blitz Needle]] to charge up and decimate groups from behind blocks and across gaps.
+
 
+
==See Also==
+
 
{{exploration see also}}
 
{{exploration see also}}

Revision as of 23:10, 23 January 2016

Dark City
Gate-Dark City.png
Important stratum themes:
Soundtrack:
  • City Rubble Rumble
  • Crash Course
  • Navigating the Dark City
Levels:

Arcade only:

The Dark City is a region. Regions categorize levels with similar characteristics that have been incorporated into the Clockworks.

Description

This once bustling city from an advanced world is now home to innumerable fiends from the Underworld. Under the light of the moon they burn their dark sigils into the ground, summoning more of their cohorts for reasons yet unknown. — Gate Icons

Characteristics

Each level map is fixed.

When accessible via the arcade, they are found in a rotation of 1-3 levels in the depth they occupy depending on the level. Rotation time seems to always be 3 minutes or less:

  • Ritual Road levels are always found in a rotation of 3 with the other Ritual Roads.
  • Sinful Steps levels are always found in a rotation of 2 with each other.
  • Plazamonium is always the only level in the depth it occupies.
  • Stygian Steeds is exclusive to Tier 3 and is always the only level in the depth it occupies.

Compared to other regions, Dark City levels are an uncommon sight in arcade gates. If space permits, the levels tend to group together down through three depths, visually forming an inverted pyramid.

Levels are populated by multitudes of Devilites and Spookats. A few Trojans appear in Plazamonium and Stygian Steeds levels.

Similar urban terrain can be seen in the Concrete Jungle and Devilish Drudgery.

There is usually a vitapod hidden behind blocks next to a building somewhere in Ritual Road levels.

Notes

History

See Also

Personal tools