Difference between revisions of "Troika"
From SpiralKnights
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(Specific range of the Basic and Charged Attack) |
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== Attacks == | == Attacks == | ||
+ | The troika's attacks excel particularly at hitting many enemies at once, knocking them back and clearing them away if the player is being boxed in. The downside is that against single targets the slow attack speed hinders the overall DPS, and against larger enemies that are resistant to knock-back or enemies with strong ranged attacks, the player may find themselves getting counter-attacked before their own attack animation finishes. For that reason, a second, faster or ranged weapon is essential. | ||
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=== Basic Attack === | === Basic Attack === | ||
− | A powerful, if slow, 2-hit combo that covers a full 180 degree arc on both swings and has a | + | A powerful, if slow, 2-hit combo that covers a full 180 degree arc in front of the knight on both swings. The first hit is stationary and has a one square radius with a fair knockback. The second hit will move the knight one square forward and do a stronger attack with a 2 square radius reach. |
=== Charge Attack === | === Charge Attack === | ||
− | + | The Toilka's charge attack will lunge the attacking knight about 2 1/2 squares forward and smash the area yet another 1 1/2 squares forward, hitting everything from 360 degree radius in a single square away from the blast and possibly inflicting [[stun]]. The farthest an attack will reach is 4 squares away; Because the time it takes to complete the attack leaves a window of opportunity for enemies to damage the player, its best to be standing this 4 square distance away so as to be out of range. The charged attack's knock-back even more potent than in the second attack of the basic combo, often throwing smaller enemies completely out of sight. It's good for hit-and-run attacks on enemies because of this range, damage and knock-back combo. A downside not unlike most other sword attacks, while a knight charges the attack, their movements will be slightly slower than usual. | |
=== Damage === | === Damage === |
Revision as of 19:58, 24 June 2011
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The Troika is a 2-star sword.
Contents
Description
A low-tech sword that makes up for its lack of high internal power with sheer weight and size. It is capable of delivering crushing blows for those that can handle it.
Attacks
The troika's attacks excel particularly at hitting many enemies at once, knocking them back and clearing them away if the player is being boxed in. The downside is that against single targets the slow attack speed hinders the overall DPS, and against larger enemies that are resistant to knock-back or enemies with strong ranged attacks, the player may find themselves getting counter-attacked before their own attack animation finishes. For that reason, a second, faster or ranged weapon is essential.
Basic Attack
A powerful, if slow, 2-hit combo that covers a full 180 degree arc in front of the knight on both swings. The first hit is stationary and has a one square radius with a fair knockback. The second hit will move the knight one square forward and do a stronger attack with a 2 square radius reach.
Charge Attack
The Toilka's charge attack will lunge the attacking knight about 2 1/2 squares forward and smash the area yet another 1 1/2 squares forward, hitting everything from 360 degree radius in a single square away from the blast and possibly inflicting stun. The farthest an attack will reach is 4 squares away; Because the time it takes to complete the attack leaves a window of opportunity for enemies to damage the player, its best to be standing this 4 square distance away so as to be out of range. The charged attack's knock-back even more potent than in the second attack of the basic combo, often throwing smaller enemies completely out of sight. It's good for hit-and-run attacks on enemies because of this range, damage and knock-back combo. A downside not unlike most other sword attacks, while a knight charges the attack, their movements will be slightly slower than usual.
Damage
The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and listed as a range found from the first to last floor of each stratum.
Troika's Damage Table | ||||||
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Stratum 1 | Stratum 2 | Stratum 3 | Stratum 4 | Stratum 5 | Stratum 6 | |
Normal Damage | ||||||
First Hit | 36 - 43 | 50 - 57 | 87 - 98 | ? | ? | ? |
Second Hit | 43 - 52 | 61 - 70 | 106 - 120 | ? | ? | ? |
Charged Attack | 60 - 73 | 86 - 100 | 150 - 173 | ? | ? | ? |
Vendors
Vendors that sell this item are:
Recipe
36px ITEM NAME Recipe (★★☆☆☆: 1,000 crowns)
Alchemy Path
Troika's alchemy path | ||||||||||||
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See Also
- Leveling Equipment
- Unique Variant
- Guides (Player Made)