Difference between revisions of "Compound"
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* Deactivated [[Mecha Knight]]s can sometimes be found in [[Scenario Room]]s, offering a little help if it is necessary for 5 energy. | * Deactivated [[Mecha Knight]]s can sometimes be found in [[Scenario Room]]s, offering a little help if it is necessary for 5 energy. | ||
* Every single monster family can spawn in a single Compound if it is a Ravenous Warrens or Creeping Colony, with a Fiend theme. The beast/slime minis will spawn, as well as their accompanying pierce-damaging family. Gremlins and Constructs almost always spawn in Compounds by default. On top of this, fiends will spawn, and in some places where a turret is designated to spawn, a Howlitzer will instead since the Fiend family has no turrets. | * Every single monster family can spawn in a single Compound if it is a Ravenous Warrens or Creeping Colony, with a Fiend theme. The beast/slime minis will spawn, as well as their accompanying pierce-damaging family. Gremlins and Constructs almost always spawn in Compounds by default. On top of this, fiends will spawn, and in some places where a turret is designated to spawn, a Howlitzer will instead since the Fiend family has no turrets. | ||
+ | ==See also== | ||
+ | {{exploration see also|loadout=yes}} | ||
[[Category:Areas]] | [[Category:Areas]] |
Revision as of 19:42, 28 June 2017
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"The Compounds feature the remains of some sort of unknown facility, where more intelligent monsters await, harvesting resources or perhaps attempting to power up the derelict machinery. However, just outside the confines of the facilities, hordes of mini monsters await in the brush, waiting to strike."
Compounds contain the widest array of monsters found anywhere in the Clockworks. Compounds will always contain a multitude of Constructs, and a set species of mini: Ravenous Warrens will contain Dust Bunnies, Chittering Burrows has Scarabs, and Creeping Colony hosts Glop Drops. Accompanying these minis will often be monsters from the same family. On top of this, monsters from the family displayed as the color of the level's icon will be scattered about the level. Normal-Type weapons and/or a balanced loadout, and crowd control weapons such as Bombs are recommended.
Contents
- 1 Levels
- 1.1 Blighted Compound: Chittering Burrows
- 1.2 Blighted Compound: Creeping Colony
- 1.3 Blighted Compound: Ravenous Warrens
- 1.4 Charred Compound: Chittering Burrows
- 1.5 Charred Compound: Creeping Colony
- 1.6 Charred Compound: Ravenous Warrens
- 1.7 Frozen Compound: Chittering Burrows
- 1.8 Frozen Compound: Creeping Colony
- 1.9 Frozen Compound: Ravenous Warrens
- 1.10 Ruined Compound: Chittering Burrows
- 1.11 Ruined Compound: Creeping Colony
- 1.12 Ruined Compound: Ravenous Warrens
- 1.13 Shocked Compound: Chittering Burrows
- 1.14 Shocked Compound: Creeping Colony
- 1.15 Shocked Compound: Ravenous Warrens
- 2 Layout
- 3 Trivia
- 4 See also
Levels
Blighted Compound: Chittering Burrows
Monsters:
- Droul
- Hurkat
- Plague Scarab
- Poison Knight
- Sick Puppy
- Vilewood
- Isotrode
- Hazbot
- Jade Greaver
- Gremlin Choker
- Demo
- Mender
- Silkwing
Blighted Compound: Creeping Colony
Monsters:
Blighted Compound: Ravenous Warrens
Monsters:
- Caustic Polyp
- Virulisk
- Rabid Wolver
- Rabid Alpha Wolver
- Blech Bunny
- Mender
- Hazbot
- Isotrode
- Poison Knight
- Vilewood
- Sick Puppy
- Vile Howlitzer
- Blarful
- Waster
- Jade Greaver
- Silkwing
Charred Compound: Chittering Burrows
Monsters:
Charred Compound: Creeping Colony
Monsters:
- Mender
- Alpha Ash Tail
- Oiler
- Spice Drop
- Firo Knight
- Redward
- Firebrander
- Ruby Greaver
- Silkwing
- Smoking Howlitzer
Charred Compound: Ravenous Warrens
Monsters:
Frozen Compound: Chittering Burrows
Monsters:
- Silversap
- Bloogato
- Frozen Shambler
- Chilling Howlitzer
- Pale Scarab
- Silkwing
- Pearl Greaver
- Layoafer
- Guster
Frozen Compound: Creeping Colony
Monsters:
- Alpha Frostifur
- Demo
- Gremlin Cooler
- Thwacker
- Mender
- Ice Cube
- Polar Polyp
- Snow Drop
- Cryo Knight
- Silversap
- Slush Puppy
Frozen Compound: Ravenous Warrens
Monsters:
- Wolver
- Alpha Wolver
- Frostifur
- Tundralisk
- Snow Bunny
- Demo
- Thwacker
- Mender
- Gremlin Cooler
- Cryo Knight
- Slush Puppy
- Silversap
- Sleetrode
- Brumabot
- Polar Polyp
Ruined Compound: Chittering Burrows
Monsters:
- Dust Zombie
- Grave Scarab
- Spookat
- Lumber
- Mecha Knight
- Retrode
- Scuttlebot
- Rocket Puppy
- Mender
- Thwacker
- Demo
- Gremlin Knocker
- Silkwing
Ruined Compound: Creeping Colony
Monsters:
- Jelly Cube
- Lichen
- Glop Drop
- Alpha Wolver
- Mecha Knight
- Lumber
- Mender
- Howlitzer
- Devilite
- Gorgo
- Greaver
- Silkwing
Ruined Compound: Ravenous Warrens
Monsters:
Shocked Compound: Chittering Burrows
Monsters:
- Statikat
- Shocking Howlitzer
- Silver Scarab
- Electreant
- Volt Knight
- Sparky
- Surgebot
- Voltrode
- Devil-IT
- Beryl Greaver
- Silkwing
- Mender
Shocked Compound: Creeping Colony
Monsters: Monsters:
- Quicksilver
- Power Drop
- Silver Polyp
- Volt Knight
- Electreant
- Alpha Voltail
- Shocking Howlitzer
- Devil-IT
- Beryl Greaver
- Storm Belly
- Gremlin Jumper
- Mender
- Silkwing
Shocked Compound: Ravenous Warrens
Monsters:
- Alpha Voltail
- Electrolisk
- Jolt Bunny
- Voltail
- Electreant
- Sparky
- Surgebot
- Volt Knight
- Silver Polyp
- Mender
- Thwacker
Layout
A floating island much like the Wolver Den, consisting of two combined monster families and only appearing in Tier 2 and 3 of the Clockworks. These depths have small factories occupied by Construct monsters, Gremlins, Shankles, Wisps and Mini Monsters especially. On the other hand, Jellies and Wolvers can be found in the 'grassland' of the depth.
Trivia
- Curse (and Sleep) are the only status not seen in Compounds.
- A Rare Scenario Room will spawn a Ghostmane Stalker.
- Deactivated Mecha Knights can sometimes be found in Scenario Rooms, offering a little help if it is necessary for 5 energy.
- Every single monster family can spawn in a single Compound if it is a Ravenous Warrens or Creeping Colony, with a Fiend theme. The beast/slime minis will spawn, as well as their accompanying pierce-damaging family. Gremlins and Constructs almost always spawn in Compounds by default. On top of this, fiends will spawn, and in some places where a turret is designated to spawn, a Howlitzer will instead since the Fiend family has no turrets.