Difference between revisions of "Red Saber"

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{{Sword/Acquisition}}
 
{{Sword/Acquisition}}
  
==Alchemy Path==
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===Alchemy Path===
 
{{:Red Saber/alchemy path}}
 
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A series multiple of hits followed by a final slash with a forward lunge. This attack takes several seconds to complete, during which time it cannot be interrupted unless you are [[Shock]]ed. Hence, it must be aimed and used with care.
 
A series multiple of hits followed by a final slash with a forward lunge. This attack takes several seconds to complete, during which time it cannot be interrupted unless you are [[Shock]]ed. Hence, it must be aimed and used with care.
  
== Damage ==
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=== Damage ===
 
The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and listed as a range found from the first to last floor of each stratum. The basic attack has alternating high and low hits and on its sixth swing, it uses the High and Low finisher.
 
The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and listed as a range found from the first to last floor of each stratum. The basic attack has alternating high and low hits and on its sixth swing, it uses the High and Low finisher.
  
 
The charge attack alternates between the charge value and the low basic attack value.
 
The charge attack alternates between the charge value and the low basic attack value.
 
 
{{SKDamageTable|
 
{{SKDamageTable|
 
{{SKNewRow}}
 
{{SKNewRow}}

Revision as of 13:15, 20 July 2019

Red Saber
Red Saber-Equipped.png
★☆☆☆☆
Offenses:
Damage type(s) and Attack Speed influence combat. The attack style of the weapon in relation to the combat environment is also important. Consider both when choosing weapons to wield.

Stats

Abilities:
Boosts and Penalties are both considered "abilities" in general. Many items don't have any special abilities. See the Abilities page for details. Some enemies are immune to certain status conditions - see individual status pages for details.

Equipment-Red Saber Abilities.png

CTR:
All weapons gain these CTR bonuses as they level.
  • Level 5+: CTR: Low
  • Level 10: CTR: Medium

The Red Saber is a 1-star sword.

Description

A saber the color of the burning sun that is given to knights who have shown exemplary bravery in past actions.

Acquisition

Equipment-Red Saber icon.png: Purchase the Deluxe Starter Pack (Only one pack can be acquired per account).

Alchemy Path

Red Saber's alchemy path
☆☆☆☆☆ ★☆☆☆☆ ★★☆☆☆ ★★★☆☆ ★★★★☆ ★★★★★
Red Saber
Red Saber

Combat

Basic Attack

A 10-hit combo, consisting of 5 swings doing 2 hits apiece. Each swing has a chance of inflicting Fire. All swings but the first one make the player thrust forward 1 block.

Charge Attack

A series multiple of hits followed by a final slash with a forward lunge. This attack takes several seconds to complete, during which time it cannot be interrupted unless you are Shocked. Hence, it must be aimed and used with care.

Damage

The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and listed as a range found from the first to last floor of each stratum. The basic attack has alternating high and low hits and on its sixth swing, it uses the High and Low finisher.

The charge attack alternates between the charge value and the low basic attack value.

Red Saber's Damage Table
Stratum 1 Stratum 2 Stratum 3 Stratum 4 Stratum 5 Stratum 6
High Attack 11 - 14 16 - 19 17 - 16 15 - 14 14 - 13 12 - 11
Low Attack 5 - 8 10 9 8 8 - 7 7 - 6
High Finisher 14 - 16 19 - 22 20 - 18 18 - 17 16 - 14 14 - 13
Low Finisher 9 - 15 18 16 - 15 14 13 - 12 11
Charge Attack 21 - 26 30 - 34 28 - 25 24 - 22 21 - 19 18 - 17

Notes

The Red Saber was introduced 01 January 2014 with the Deluxe Starter Pack.[1]

Items in the Deluxe Starter Pack include:

This sword is a weapon akin to the Cutter family, a fast weapon that is risky to use but very rewarding, that is shifted into a lower star tier. This weapon also causes the Fire status ailment with all its swings, including the "shadow" swings that follows every normal attack and the first 4 swings of the charge attack.

See Also

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