Difference between revisions of "Supernova"
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''The destruction left in the wake of this peerless pistol is anything but nebulous. Supernova shots become more powerful the further they travel. | ''The destruction left in the wake of this peerless pistol is anything but nebulous. Supernova shots become more powerful the further they travel. | ||
− | == | + | == Acquisition == |
+ | {{Handgun/Acquisition}} | ||
+ | |||
+ | == Recipe == | ||
+ | {{recipe/start|star=5}} | ||
+ | {{recipe/row|Green Shard|20}} | ||
+ | {{recipe/row|Bronze Bolt|5}} | ||
+ | {{recipe/row|Gremlin Gizmo|4}} | ||
+ | {{recipe/row|Rocket Sprocket|3}} | ||
+ | {{recipe/row|Meteor Mote|2}} | ||
+ | {{recipe/row|Volcanic Iron|1}} | ||
+ | {{recipe/rarity|Eternal Orb of Alchemy|3}} | ||
+ | {{recipe/special|Radiant Pulsar|10}} | ||
+ | {{recipe/end}} | ||
+ | |||
+ | == Alchemy Path == | ||
+ | {{:Pulsar/alchemy_path}} | ||
+ | |||
+ | == Combat == | ||
=== Basic Attack === | === Basic Attack === | ||
Up to three energy pellets per reload. About halfway along the shot the pellet expands and explodes on contact, dealing knockback. The small pellets do not explode. | Up to three energy pellets per reload. About halfway along the shot the pellet expands and explodes on contact, dealing knockback. The small pellets do not explode. | ||
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=== Charge Attack === | === Charge Attack === | ||
A single expanded pellet that explodes on contact. | A single expanded pellet that explodes on contact. | ||
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{{SKAbilitiesTable|Charge Time in Milliseconds| | {{SKAbilitiesTable|Charge Time in Milliseconds| | ||
{{SKAbilitiesRow|{{PAGENAME}}|?|?|?|?|?|?|?}} | {{SKAbilitiesRow|{{PAGENAME}}|?|?|?|?|?|?|?}} | ||
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== Damage == | == Damage == | ||
{{Damage Disclaimer}} | {{Damage Disclaimer}} | ||
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{{SKDamageTable| | {{SKDamageTable| | ||
{{SKNewRow}} | {{SKNewRow}} | ||
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{{SKDamageRow|Charge Attack|46 - 53|64 - 74|124 - 134|140 - 149|229 - 289|317 - 349}} | {{SKDamageRow|Charge Attack|46 - 53|64 - 74|124 - 134|140 - 149|229 - 289|317 - 349}} | ||
}} | }} | ||
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== See Also == | == See Also == | ||
{{equipment see also}} | {{equipment see also}} |
Revision as of 22:10, 17 March 2020
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The Supernova is a 5-star handgun.
Contents
Description
The destruction left in the wake of this peerless pistol is anything but nebulous. Supernova shots become more powerful the further they travel.
Acquisition
: Basil - Randomly in stock for 25,000 crowns in depth 23 Clockwork Terminals (unbound).
Recipe
The 5-star recipe for this item costs 25,000 crowns; the alchemy cost is 5,000 crowns. Below are the materials needed to make the Supernova.
Name | Amount |
Green Shard | 20 |
Bronze Bolt | 5 |
Gremlin Gizmo | 4 |
Rocket Sprocket | 3 |
Meteor Mote | 2 |
Volcanic Iron | 1 |
Eternal Orb of Alchemy | 3 |
Radiant Pulsar (Heat Level 10) |
Note: When crafting using bound equipment as a precursor, the upgraded item will also be bound.
Alchemy Path
Supernova's alchemy path | ||||||||||||||||||||||
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Combat
Basic Attack
Up to three energy pellets per reload. About halfway along the shot the pellet expands and explodes on contact, dealing knockback. The small pellets do not explode.
Charge Attack
A single expanded pellet that explodes on contact.
None | Low | Medium | High | V. High | Ultra | Max | |
Supernova | ? | ? | ? | ? | ? | ? | ? |
Damage
The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and are listed as a range found from the first to last floor of each stratum.
Supernova's Damage Table | ||||||
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Stratum 1 | Stratum 2 | Stratum 3 | Stratum 4 | Stratum 5 | Stratum 6 | |
Basic Shot | 18 | 21 - 23 | 41 - 43 | 44 - 45 | 71 - 88 | 95 - 97 |
Expanded Shot | 23 - 25 | 28 - 31 | 57 | 57 | 98 - 123 | 126 - 133 |
Charge Attack | 46 - 53 | 64 - 74 | 124 - 134 | 140 - 149 | 229 - 289 | 317 - 349 |
See Also
- Leveling Equipment
- Unique Variant
- Guides (Player Made)