Difference between revisions of "Shadowtech Alchemer"
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{{WeaponInfo | {{WeaponInfo | ||
− | | name = {{PAGENAME}} | + | | name = {{PAGENAME}} |
− | | type = handgun | + | | type = handgun |
− | | star = 2 | + | | star = 2 |
− | |damage 1 | + | | damage 1 = Shadow |
− | |abilities | + | | abilities = no |
}} | }} | ||
+ | |||
== Description == | == Description == | ||
− | + | {{Quote|An alchemical handgun that fires bullets of concentrated shadow that split on impact.|Tooltip}} | |
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== Acquisition == | == Acquisition == | ||
{{Handgun/Acquisition}} | {{Handgun/Acquisition}} | ||
− | == Recipe == | + | === Recipe === |
{{recipe/start|star=2}} | {{recipe/start|star=2}} | ||
{{recipe/row|Dark Shard|5}} | {{recipe/row|Dark Shard|5}} | ||
Line 42: | Line 22: | ||
{{recipe/end}} | {{recipe/end}} | ||
− | ==Alchemy Path== | + | === Alchemy Path === |
{{:Shadowtech Alchemer/alchemy path}} | {{:Shadowtech Alchemer/alchemy path}} | ||
+ | |||
+ | == Combat == | ||
+ | === Basic Attack === | ||
+ | Fires a slow moving ball of energy that has a range of 7 squares and explode on impact, damaging target and any enemy within 0.5 square radius. There is no recoil when using the basic attack and the user may fire up to 2 shots before reloading. | ||
+ | |||
+ | === Charge Attack === | ||
+ | A charged ball of energy that flies at medium speed up to 10 squares away, exploding on impact and damaging any enemy within 0.5 square radius. In addition, it will split into 2 smaller bolts at 135° and 225° of the point of impact. The smaller projectiles deal the same damage as the basic attack and the recoil from the attack will push the user back 2/3 of a square. | ||
+ | |||
+ | === Damage === | ||
+ | {{Damage Disclaimer}} | ||
+ | {{Damage/Pure Alchemer/2|Shadow}} | ||
+ | |||
+ | == Gallery == | ||
+ | {{Gallery/Weapon | ||
+ | |name = {{PAGENAME}} | ||
+ | |type = handgun | ||
+ | }} | ||
== See Also == | == See Also == | ||
{{equipment see also}} | {{equipment see also}} |
Latest revision as of 06:09, 1 May 2020
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The Shadowtech Alchemer is a 2-star handgun.
Contents
Description
An alchemical handgun that fires bullets of concentrated shadow that split on impact. — Tooltip
Acquisition
: Ricasso - Randomly in stock for 7,500 crowns in the Haven Bazaar (unbound).
: Daxen - Always in stock for 1,000 crowns in the Hall of Heroes if the player is rank 4-1 or higher (bound).
: Vatel - Randomly in stock for 1,000 crowns in the Haven Bazaar (unbound).
: Basil - Randomly in stock for 1,000 crowns in depth 4, 13 Clockwork Terminals, always in stock in lobby of:
- 4-2 Mission: Oilers in the Boilers
- 4-3 Mission: Rescues and Recycling
- 5-2 Mission: Rise or Fall
- Expansion Mission: Operation Crimson Hammer (Tier 1)
(All recipes purchased from Basil are acquired unbound).
Recipe
The 2-star recipe for this item costs 1,000 crowns; the alchemy cost is 400 crowns. Below are the materials needed to make the Shadowtech Alchemer.
Name | Amount |
Dark Shard | 5 |
Gel Drop | 2 |
Sinful Brew | 1 |
Forbidden Fruit | 1 |
Simple Orb of Alchemy | 3 |
Note: When crafting using bound equipment as a precursor, the upgraded item will also be bound.
Alchemy Path
Shadowtech Alchemer's alchemy path | ||||||||||||||||
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Combat
Basic Attack
Fires a slow moving ball of energy that has a range of 7 squares and explode on impact, damaging target and any enemy within 0.5 square radius. There is no recoil when using the basic attack and the user may fire up to 2 shots before reloading.
Charge Attack
A charged ball of energy that flies at medium speed up to 10 squares away, exploding on impact and damaging any enemy within 0.5 square radius. In addition, it will split into 2 smaller bolts at 135° and 225° of the point of impact. The smaller projectiles deal the same damage as the basic attack and the recoil from the attack will push the user back 2/3 of a square.
Damage
The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and are listed as a range found from the first to last floor of each stratum.
Shadowtech Alchemer's Damage Table | ||||||
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Stratum 1 | Stratum 2 | Stratum 3 | Stratum 4 | Stratum 5 | Stratum 6 | |
Versus Slimes and Gremlins | ||||||
Basic Attack | 22 - 29 | 34 - 38 | 60 - 70 | 66 - 60 | 52 - 43 | 39 - 35 |
Charge Attack | 41 - 54 | 65 - 75 | 116 - 138 | 134 - 127 | 120 - 107 | 99 - 83 |
Versus Beasts and Constructs | ||||||
Basic Attack | 17 - 20 | 22 - 25 | 40 - 45 | 41 - 37 | 34 - 31 | 29 - 26 |
Charge Attack | 36 - 46 | 53 - 60 | 96 - 111 | 103 - 90 | 73 - 60 | 55 - 49 |
Versus Fiends and Undead | ||||||
Basic Attack | 4 - 5 | 6 - 7 | 10 - 12 | 12 | 12 | 11 |
Charge Attack | 6 - 8 | 10 - 12 | 18 - 22 | 21 | 21 - 20 | 20 |
Gallery
Basic Attack (Animation - click to see) |
Charge Attack (Animation - click to see) |
No news art for this item. | ||
No official announcement for this item. | Another tooltip view. (Animation - click to see) |
An inspect window view. |
See Also
- Leveling Equipment
- Unique Variant
- Guides (Player Made)