Difference between revisions of "Battle Arena (mission)"
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The only rank mission involving an arena that does not use this layout is {{mission|The Gauntlet}}. Missions that use this layout are: | The only rank mission involving an arena that does not use this layout is {{mission|The Gauntlet}}. Missions that use this layout are: | ||
*{{mission|Rise or Fall}}: {{location|Battle Arena (mission)|Showdown|1.3}} | *{{mission|Rise or Fall}}: {{location|Battle Arena (mission)|Showdown|1.3}} | ||
− | *{{mission|Vicious and Viscous}}: | + | *{{mission|Vicious and Viscous}}: {{location|Battle Arena (mission)|The Oozing Onslaught|1.3}} |
− | *{{mission|Spark and Roar}}: | + | *{{mission|Spark and Roar}}: {{location|Battle Arena (mission)|The Bitter Battle|1.3}} |
− | *{{mission|Weight of Darkness}}: | + | *{{mission|Weight of Darkness}}: {{location|Battle Arena (mission)|Eternal Struggle|1.3}} |
=== History === | === History === |
Latest revision as of 00:33, 12 May 2020
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The Battle Arena (mission) is a region. Regions categorize levels with similar characteristics that have been incorporated into the Clockworks.
Description
No gate icon description for this region.
Characteristics
The "mission" version of the Battle Arena is only encountered in rank missions.
Mission arenas feature scaffolding scenery and miscellaneous NPC knights and fight areas with barbed wire hazards. Maps and layouts differ slightly between missions, generating randomly in a similar fashion to Compact Areas in that they have only a few different segments which line up in a linear pattern.
Notes
The only rank mission involving an arena that does not use this layout is 9-2 Mission: The Gauntlet. Missions that use this layout are:
- 5-2 Mission: Rise or Fall: Showdown
- 7-2 Mission: Vicious and Viscous: The Oozing Onslaught
- 7-3 Mission: Spark and Roar: The Bitter Battle
- 8-1 Mission: Weight of Darkness: Eternal Struggle
History
- release 2012-05-09: These levels are introduced.
Gallery
Pending sortable list of segments. For now, here are some examples: