Difference between revisions of "Talk:Prismatech Alchemer"

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m (Minor correction.)
m (Minor correction.)
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{{SKCell2|'''Strong'''|2=center|4=2|background=#FFD7A2|unsortable=yes}}
 
{{SKCell2|'''Strong'''|2=center|4=2|background=#FFD7A2|unsortable=yes}}
 
{{SKNewRow}} {{SKCell2||background=#114255|unsortable=yes}}
 
{{SKNewRow}} {{SKCell2||background=#114255|unsortable=yes}}
{{SKCell2|'''Normal'''|2=center|background=#A09C99}}
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{{SKCell2|'''Normal'''|2=center|background=#A09C99}}{{SKCell2|'''Charge'''|2=center|background=#A09C99}}
{{SKCell2|'''Charge'''|2=center|background=#A09C99}}
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{{SKCell2|'''Normal'''|2=center|background=#C6F6FF}}{{SKCell2|'''Charge'''|2=center|background=#C6F6FF}}
{{SKCell2|'''Normal'''|2=center|background=#C6F6FF}}
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{{SKCell2|'''Normal'''|2=center|background=#FFD7A2}}{{SKCell2|'''Charge'''|2=center|background=#FFD7A2}}
{{SKCell2|'''Charge'''|2=center|background=#C6F6FF}}
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{{SKCell2|'''Normal'''|2=center|background=#FFD7A2}}
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{{SKCell2|'''Charge'''|2=center|background=#FFD7A2}}
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{{SKDamageRow|Depth 1|  |  |  |  |  |  }}
 
{{SKDamageRow|Depth 1|  |  |  |  |  |  }}
 
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{{SKDamageRow|Depth 15| 11 | 17 |  |  | 55 | 99 }}
 
{{SKDamageRow|Depth 15| 11 | 17 |  |  | 55 | 99 }}
 
{{SKDamageRow|Depth 16|  |  |  |  |  | }}
 
{{SKDamageRow|Depth 16|  |  |  |  |  | }}
{{SKNewRow}}{{SKCell2|'''Emberlight - Town of Gremlin Outcasts'''|2=center|4=7|background=#947552}}
 
 
{{SKDamageRow|Depth 17|  |  |  |  |  |  }}
 
{{SKDamageRow|Depth 17|  |  |  |  |  |  }}
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{{SKNewRow}}{{SKCell2|'''Emberlight - Town of Gremlin Outcasts'''|2=center|4=7|background=#947552}}
 
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{{Table/End}}
 
{{Table/End}}
  
 +
'''Notes:'''<br />
 +
Gun deals the same weak/neutral/strong damage as shadowtech alchemer. <br/>
 
--[[User:SK Tactics|SK Tactics]] 09:28, 7 August 2011 (UTC)
 
--[[User:SK Tactics|SK Tactics]] 09:28, 7 August 2011 (UTC)

Revision as of 14:20, 15 August 2011

Damage Values Testing Records

Weak = Versus Beasts and Gremlins
Neutral = Versus Fiends & Slimes
Strong = Versus Constructs & Undead

Weak Neutral Strong
Normal Charge Normal Charge Normal Charge
Depth 1
Depth 2
Depth 3
Clockworks Terminal - The Crossroads of Adventure
Depth 5 6 8
Depth 6 22 42 32 55
Depth 7 6 10 22 42 33 57
Moorcroft Manor - Town of Restless Spirits
Depth 9 10 15 35 71 54 91
Depth 10 57 96
Depth 11 11 16 59 101
Depth 12 11 17 62 106
Clockworks Terminal - The Crossroads of Adventure
Depth 14 11 17 57 101
Depth 15 11 17 55 99
Depth 16
Depth 17
Emberlight - Town of Gremlin Outcasts
Depth 19
Depth 20
Depth 21
Depth 22
Clockworks Terminal - The Crossroads of Adventure
Depth 24
Depth 25
Depth 26
Depth 27
Depth 28
The Core - The Path is Sealed

Notes:
Gun deals the same weak/neutral/strong damage as shadowtech alchemer.
--SK Tactics 09:28, 7 August 2011 (UTC)

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