Difference between revisions of "Trinket"

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(Created page as coming soon - added categories for now.)
 
(Created the Trinket page in the same manner as the Armor one. Added shop-available Trinkets plus some others. Icon left for future use and consistency.)
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Coming soon...
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'''Trinkets can only be worn after purchasing and consuming [[Upgrades|Trinket Upgrade Slots]]''' (bought for 150 Energy from the Strangers). Trinkets are, as the names suggests, accessories with tiny benefits for your Knight. While these bonuses may not be much on their own it is possible to wield up to 2 of them, allowing a Knight to potentially double the effects of a given bonus.
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Trinkets are purchased at level 1 and '''do not''' level-up at all.
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{| cellpadding="5" cellspacing="2" width="100%" style="background-color: transparent;" class=sortable
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|-
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! bgcolor="#93add4" width="36" | Icon
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! bgcolor="#93add4" align="left" | Name
 +
! bgcolor="#d49292" | Nrm
 +
! bgcolor="#d49292" | Prc
 +
! bgcolor="#d49292" | Elm
 +
! bgcolor="#d49292" | Shd
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! bgcolor="#9bd492" | Stn
 +
! bgcolor="#9bd492" | Psn
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! bgcolor="#9bd492" | Fir
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! bgcolor="#9bd492" | Frz
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! bgcolor="#9bd492" | Shk
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! bgcolor="#9bd492" | Slp
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! bgcolor="#9bd492" | Crs
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! bgcolor="#93add4" | Ability
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! bgcolor="#93add4" width="50" | Rating
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|-
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| bgcolor="#f5f5ff" | [[Image:Trinket_Icon.png]]
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| bgcolor="#f5f5ff" | [[Armor Ward]]
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| bgcolor="#f5f5ff" align="center" | 6
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| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" |
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| bgcolor="#f5f5ff" | {{star|3}}
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|-
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| bgcolor="#f5f5ff" | [[Image:Trinket_Icon.png]]
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| bgcolor="#f5f5ff" | [[Jelly Band]]
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 6
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| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" align="center" |
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| bgcolor="#f5f5ff" | {{star|3}}
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|-
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| bgcolor="#f5f5ff" | [[Image:Trinket_Icon.png]]
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| bgcolor="#f5f5ff" | [[Crystal Pin]]
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 6
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" |
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| bgcolor="#f5f5ff" | {{star|3}}
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|-
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| bgcolor="#f5f5ff" | [[Image:Trinket_Icon.png]]
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| bgcolor="#f5f5ff" | [[Heart Pendant]]
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" | Health Bonus: +1
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| bgcolor="#f5f5ff" | {{star|3}}
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|-
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| bgcolor="#f5f5ff" | [[Image:Trinket_Icon.png]]
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| bgcolor="#f5f5ff" | [[Bomb Focus Module]]
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" | Bomb Charge Time Reduction: Ultra
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| bgcolor="#f5f5ff" | {{star|3}}
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|-
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| bgcolor="#f5f5ff" | [[Image:Trinket_Icon.png]]
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| bgcolor="#f5f5ff" | [[Boom Module]]
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" | Bomb Damage Bonus: Low
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| bgcolor="#f5f5ff" | {{star|3}}
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|-
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| bgcolor="#f5f5ff" | [[Image:Trinket_Icon.png]]
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| bgcolor="#f5f5ff" | [[Handgun Focus Module]]
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" | Gun Charge Time Reduction: Ultra
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| bgcolor="#f5f5ff" | {{star|3}}
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|-
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| bgcolor="#f5f5ff" | [[Image:Trinket_Icon.png]]
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| bgcolor="#f5f5ff" | [[Quick Draw Module]]
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" | Gun Attack Speed Increased: Low
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| bgcolor="#f5f5ff" | {{star|3}}
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|-
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| bgcolor="#f5f5ff" | [[Image:Trinket_Icon.png]]
 +
| bgcolor="#f5f5ff" | [[Quick Strike Module]]
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" | Sword Attack Speed Increased: Low
 +
| bgcolor="#f5f5ff" | {{star|3}}
 +
|-
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| bgcolor="#f5f5ff" | [[Image:Trinket_Icon.png]]
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| bgcolor="#f5f5ff" | [[Slash Module]]
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" | Sword Damage Bonus: Low
 +
| bgcolor="#f5f5ff" | {{star|3}}
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|-
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| bgcolor="#f5f5ff" | [[Image:Trinket_Icon.png]]
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| bgcolor="#f5f5ff" | [[Sword Focus Module]]
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" | Sword Charge Time Reduction: Moderate
 +
| bgcolor="#f5f5ff" | {{star|3}}
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|-
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| bgcolor="#f5f5ff" | [[Image:Trinket_Icon.png]]
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| bgcolor="#f5f5ff" | [[Rock Jelly Band]]
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| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" align="center" | 12
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| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" align="center" | 0
 +
| bgcolor="#f5f5ff" align="center" | 0
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| bgcolor="#f5f5ff" align="center" |
 +
| bgcolor="#f5f5ff" | {{star|4}}
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|}
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<span style="color: #ff0000;">Red</span>: Defense Power
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<span style="color: #00c206;">Green</span>: Status Resist
  
  

Revision as of 21:45, 6 December 2010

Trinkets can only be worn after purchasing and consuming Trinket Upgrade Slots (bought for 150 Energy from the Strangers). Trinkets are, as the names suggests, accessories with tiny benefits for your Knight. While these bonuses may not be much on their own it is possible to wield up to 2 of them, allowing a Knight to potentially double the effects of a given bonus.

Trinkets are purchased at level 1 and do not level-up at all.


Icon Name Nrm Prc Elm Shd Stn Psn Fir Frz Shk Slp Crs Ability Rating
Trinket Icon.png Armor Ward 6 0 0 0 0 0 0 0 0 0 0 ★★★☆☆
Trinket Icon.png Jelly Band 0 6 0 0 0 0 0 0 0 0 0 ★★★☆☆
Trinket Icon.png Crystal Pin 0 0 6 0 0 0 0 0 0 0 0 ★★★☆☆
Trinket Icon.png Heart Pendant 0 0 0 0 0 0 0 0 0 0 0 Health Bonus: +1 ★★★☆☆
Trinket Icon.png Bomb Focus Module 0 0 0 0 0 0 0 0 0 0 0 Bomb Charge Time Reduction: Ultra ★★★☆☆
Trinket Icon.png Boom Module 0 0 0 0 0 0 0 0 0 0 0 Bomb Damage Bonus: Low ★★★☆☆
Trinket Icon.png Handgun Focus Module 0 0 0 0 0 0 0 0 0 0 0 Gun Charge Time Reduction: Ultra ★★★☆☆
Trinket Icon.png Quick Draw Module 0 0 0 0 0 0 0 0 0 0 0 Gun Attack Speed Increased: Low ★★★☆☆
Trinket Icon.png Quick Strike Module 0 0 0 0 0 0 0 0 0 0 0 Sword Attack Speed Increased: Low ★★★☆☆
Trinket Icon.png Slash Module 0 0 0 0 0 0 0 0 0 0 0 Sword Damage Bonus: Low ★★★☆☆
Trinket Icon.png Sword Focus Module 0 0 0 0 0 0 0 0 0 0 0 Sword Charge Time Reduction: Moderate ★★★☆☆
Trinket Icon.png Rock Jelly Band 0 12 0 0 0 0 0 0 0 0 0 ★★★★☆


Red: Defense Power

Green: Status Resist

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