Difference between revisions of "Trinket"
From SpiralKnights
(Created page as coming soon - added categories for now.) |
(Created the Trinket page in the same manner as the Armor one. Added shop-available Trinkets plus some others. Icon left for future use and consistency.) |
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− | + | '''Trinkets can only be worn after purchasing and consuming [[Upgrades|Trinket Upgrade Slots]]''' (bought for 150 Energy from the Strangers). Trinkets are, as the names suggests, accessories with tiny benefits for your Knight. While these bonuses may not be much on their own it is possible to wield up to 2 of them, allowing a Knight to potentially double the effects of a given bonus. | |
+ | |||
+ | Trinkets are purchased at level 1 and '''do not''' level-up at all. | ||
+ | |||
+ | |||
+ | {| cellpadding="5" cellspacing="2" width="100%" style="background-color: transparent;" class=sortable | ||
+ | |- | ||
+ | ! bgcolor="#93add4" width="36" | Icon | ||
+ | ! bgcolor="#93add4" align="left" | Name | ||
+ | ! bgcolor="#d49292" | Nrm | ||
+ | ! bgcolor="#d49292" | Prc | ||
+ | ! bgcolor="#d49292" | Elm | ||
+ | ! bgcolor="#d49292" | Shd | ||
+ | ! bgcolor="#9bd492" | Stn | ||
+ | ! bgcolor="#9bd492" | Psn | ||
+ | ! bgcolor="#9bd492" | Fir | ||
+ | ! bgcolor="#9bd492" | Frz | ||
+ | ! bgcolor="#9bd492" | Shk | ||
+ | ! bgcolor="#9bd492" | Slp | ||
+ | ! bgcolor="#9bd492" | Crs | ||
+ | ! bgcolor="#93add4" | Ability | ||
+ | ! bgcolor="#93add4" width="50" | Rating | ||
+ | |- | ||
+ | | bgcolor="#f5f5ff" | [[Image:Trinket_Icon.png]] | ||
+ | | bgcolor="#f5f5ff" | [[Armor Ward]] | ||
+ | | bgcolor="#f5f5ff" align="center" | 6 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | | ||
+ | | bgcolor="#f5f5ff" | {{star|3}} | ||
+ | |- | ||
+ | | bgcolor="#f5f5ff" | [[Image:Trinket_Icon.png]] | ||
+ | | bgcolor="#f5f5ff" | [[Jelly Band]] | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 6 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | | ||
+ | | bgcolor="#f5f5ff" | {{star|3}} | ||
+ | |- | ||
+ | | bgcolor="#f5f5ff" | [[Image:Trinket_Icon.png]] | ||
+ | | bgcolor="#f5f5ff" | [[Crystal Pin]] | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 6 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | | ||
+ | | bgcolor="#f5f5ff" | {{star|3}} | ||
+ | |- | ||
+ | | bgcolor="#f5f5ff" | [[Image:Trinket_Icon.png]] | ||
+ | | bgcolor="#f5f5ff" | [[Heart Pendant]] | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" | Health Bonus: +1 | ||
+ | | bgcolor="#f5f5ff" | {{star|3}} | ||
+ | |- | ||
+ | | bgcolor="#f5f5ff" | [[Image:Trinket_Icon.png]] | ||
+ | | bgcolor="#f5f5ff" | [[Bomb Focus Module]] | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" | Bomb Charge Time Reduction: Ultra | ||
+ | | bgcolor="#f5f5ff" | {{star|3}} | ||
+ | |- | ||
+ | | bgcolor="#f5f5ff" | [[Image:Trinket_Icon.png]] | ||
+ | | bgcolor="#f5f5ff" | [[Boom Module]] | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" | Bomb Damage Bonus: Low | ||
+ | | bgcolor="#f5f5ff" | {{star|3}} | ||
+ | |- | ||
+ | | bgcolor="#f5f5ff" | [[Image:Trinket_Icon.png]] | ||
+ | | bgcolor="#f5f5ff" | [[Handgun Focus Module]] | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" | Gun Charge Time Reduction: Ultra | ||
+ | | bgcolor="#f5f5ff" | {{star|3}} | ||
+ | |- | ||
+ | | bgcolor="#f5f5ff" | [[Image:Trinket_Icon.png]] | ||
+ | | bgcolor="#f5f5ff" | [[Quick Draw Module]] | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" | Gun Attack Speed Increased: Low | ||
+ | | bgcolor="#f5f5ff" | {{star|3}} | ||
+ | |- | ||
+ | | bgcolor="#f5f5ff" | [[Image:Trinket_Icon.png]] | ||
+ | | bgcolor="#f5f5ff" | [[Quick Strike Module]] | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" | Sword Attack Speed Increased: Low | ||
+ | | bgcolor="#f5f5ff" | {{star|3}} | ||
+ | |- | ||
+ | | bgcolor="#f5f5ff" | [[Image:Trinket_Icon.png]] | ||
+ | | bgcolor="#f5f5ff" | [[Slash Module]] | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" | Sword Damage Bonus: Low | ||
+ | | bgcolor="#f5f5ff" | {{star|3}} | ||
+ | |- | ||
+ | | bgcolor="#f5f5ff" | [[Image:Trinket_Icon.png]] | ||
+ | | bgcolor="#f5f5ff" | [[Sword Focus Module]] | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" | Sword Charge Time Reduction: Moderate | ||
+ | | bgcolor="#f5f5ff" | {{star|3}} | ||
+ | |- | ||
+ | | bgcolor="#f5f5ff" | [[Image:Trinket_Icon.png]] | ||
+ | | bgcolor="#f5f5ff" | [[Rock Jelly Band]] | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 12 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | 0 | ||
+ | | bgcolor="#f5f5ff" align="center" | | ||
+ | | bgcolor="#f5f5ff" | {{star|4}} | ||
+ | |||
+ | |} | ||
+ | |||
+ | |||
+ | <span style="color: #ff0000;">Red</span>: Defense Power | ||
+ | |||
+ | <span style="color: #00c206;">Green</span>: Status Resist | ||
Revision as of 21:45, 6 December 2010
Trinkets can only be worn after purchasing and consuming Trinket Upgrade Slots (bought for 150 Energy from the Strangers). Trinkets are, as the names suggests, accessories with tiny benefits for your Knight. While these bonuses may not be much on their own it is possible to wield up to 2 of them, allowing a Knight to potentially double the effects of a given bonus.
Trinkets are purchased at level 1 and do not level-up at all.
Icon | Name | Nrm | Prc | Elm | Shd | Stn | Psn | Fir | Frz | Shk | Slp | Crs | Ability | Rating |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Armor Ward | 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ★★★☆☆ | ||
Jelly Band | 0 | 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ★★★☆☆ | ||
Crystal Pin | 0 | 0 | 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ★★★☆☆ | ||
Heart Pendant | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | Health Bonus: +1 | ★★★☆☆ | |
Bomb Focus Module | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | Bomb Charge Time Reduction: Ultra | ★★★☆☆ | |
Boom Module | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | Bomb Damage Bonus: Low | ★★★☆☆ | |
Handgun Focus Module | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | Gun Charge Time Reduction: Ultra | ★★★☆☆ | |
Quick Draw Module | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | Gun Attack Speed Increased: Low | ★★★☆☆ | |
Quick Strike Module | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | Sword Attack Speed Increased: Low | ★★★☆☆ | |
Slash Module | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | Sword Damage Bonus: Low | ★★★☆☆ | |
Sword Focus Module | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | Sword Charge Time Reduction: Moderate | ★★★☆☆ | |
Rock Jelly Band | 0 | 12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ★★★★☆ |
Red: Defense Power
Green: Status Resist