Difference between revisions of "Artifact"

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(Recon Module: Ironclaw Munitions Facility)
(Undo revision 36357 by Stonethunder (Talk) (That's not part of the description))
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::We narrowly evaded a gremlin trap today. Ambushed on a platform above a pit of molten slag, we had to hold our own against a horde of the snarling beasts as we dodged incoming rocket fire from above. Fun stuff.
 
::We narrowly evaded a gremlin trap today. Ambushed on a platform above a pit of molten slag, we had to hold our own against a horde of the snarling beasts as we dodged incoming rocket fire from above. Fun stuff.
  
::Grantz took the full blast of a rocket twice, reacting only with a stagger as if he had discovered a stone in his boot. Sometimes I think that beneath his iron suit is a body of equally heavy iron. It wouldn't surprise me. Afterall we are the new Mechaknights, even though no one in my squad seems to have noticed yet.
+
::Grantz took the full blast of a rocket twice, reacting only with a stagger as if he had discovered a stone in his boot. Sometimes I think that beneath his iron suit is a body of equally heavy iron. It wouldn't surprise me.
  
 
::Parma has been hard on herself, saying that she should have scouted the trap. But how can you scout that is ever in flux? How can you be sure that the path ahead is still safe if you can never be sure it's still even there?
 
::Parma has been hard on herself, saying that she should have scouted the trap. But how can you scout that is ever in flux? How can you be sure that the path ahead is still safe if you can never be sure it's still even there?
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[[Image:Artifact-Recon Module.png|right|65px]]
 
[[Image:Artifact-Recon Module.png|right|65px]]
 
 
===Recon Module: Firestorm Citadel===
 
===Recon Module: Firestorm Citadel===
 
{{showhide|Description (Contains spoilers)|content=
 
{{showhide|Description (Contains spoilers)|content=

Revision as of 14:25, 31 August 2011

Artifacts are currently items awarded to denote participation in events.

Known Artifacts

Artifact-Hatch Handle.png

Hatch Handle

An iron hatch handle recovered from a Spiral Knight drop pod.
A Spiral Knight drop pod is equipped with an emergency hatch that is opened manually by the Knight within. Once pulled, the handle breaks free of the door as it bursts open, remaining in the Knight's hand. Some Knights keep these handles as a memento. They are a reminder that some doors, once opened, cannot be closed; just as some missions, once accepted, offer no turning back.
The Hatch Handle artifact can be obtained by purchasing the Starter Pack.


Artifact-Medal of Monstrous Merit.png

Medal of Monstrous Merit

A shiny medal that appears to have been treated with uncommon care.
"The highest military decoration aworded among monsters, this particular honor was recovered from King Krogmo's personal quarters. There is no inscription identifying its owner, nor is there any indication as why it was bestowed"
The Medal of Monstrous Merit artifact can be obtained by purchasing the Battle Pack.


Artifact-Pioneer's Medal.png

Pioneer's Medal

A simple bronze medal shaped like a cog. There is an inscription:
"This medal signifies that the bearer was among the first pioneers to boldly enter the Clockworks. Due to their exploration and discoveries, this world has become a far more amazing place than it could have ever been without them.
Spiral HQ is proud to have them serving amongst the ranks of the Spiral Knights."
The Pioneer's Medal artifact was awarded to players who participated in the last Preview Event (Closed Beta) before official launch.


Artifact-Recon Module.png

Recon Module: Gloaming Wildwoods

This module can be obtained after defeating Snarbolax.


Artifact-Recon Module.png

Recon Module: Royal Jelly Palace

This module can be obtained after defeating Royal Jelly.


Artifact-Recon Module.png

Recon Module: Ironclaw Munitions Facility

This module can be obtained after defeating Roarmulus Twins.


Artifact-Recon Module.png

Recon Module: Firestorm Citadel

This module can be obtained after defeating Lord Vanaduke.

See Also

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