Difference between revisions of "Kat"

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Kats become progressively more terrifying as knights delve deeper into the Clockworks. Starting at Tier 2, they can spit projectiles. In Tier 3, their scream upon defeat is much deeper to match their scarier appearance.
 
Kats become progressively more terrifying as knights delve deeper into the Clockworks. Starting at Tier 2, they can spit projectiles. In Tier 3, their scream upon defeat is much deeper to match their scarier appearance.
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{{clear}}
 
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*[[Scarlet Fortress]]: Cravat Hall (II & III)
 
*[[Scarlet Fortress]]: Cravat Hall (II & III)
 
|description=
 
|description=
A swift pink Kat that if disturbed floats quickly behind knights to confuse their whereabouts and attack. Aren't they so cute? i don't mean to be uselessly typing this out or anything, but it's true! and take a look at the kat's drop table, awsome! isn't it? true, so true.  
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A swift pink Kat that if disturbed floats quickly behind knights to confuse their whereabouts and attack.
 
*Tier 1: Small and smooth-skinned with long idle times; only use bite to attack.
 
*Tier 1: Small and smooth-skinned with long idle times; only use bite to attack.
 
*Tier 2: Larger and can shoot one bullet, also attacks more frequently.
 
*Tier 2: Larger and can shoot one bullet, also attacks more frequently.
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{{Monster
 
{{Monster
 
|name=Cattywampus
 
|name=Cattywampus
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}}
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==Notable Kats==
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{{Hidden header|Mewkat}}
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{{Monster
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|name=Mewkat
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|location=This monster has a rare chance to appear in place of any Kat species.
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|description= A cute little harmless Kat. As much as you may provoke it, this tiny Kat will never lose its cool. Ask yourself, are a few crowns ''really'' worth killing this peaceful little thing?
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|drop=*{{Mat|Dark Shard}}
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*{{Mat|Ecto Drop}}
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*{{Mat|Ghost Bell}}
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*{{Mat|Light Shard}}
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*{{Mat|Owlite Feather}}
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*{{Mat|Soul Dust}}
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}}
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{{Monster
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|name=Grimalkin
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|description=A huge Spookat. It cannot be blocked or killed, so run while you can!
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The Grimalkin appears within 3 seconds after a knight enters a dark area. Then it starts to trail behind and will not disappear until it bites the closest knight, or the targeted knight enter areas with lit candles. It can also move pass walls and areas outside the navigable map (similar to a phantom.) Note that it cannot dash toward you like other kats, so it can be easily out-runned. The number of Grimalkins in a level is equal to the number of knights in a party.
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*Tier 1: A large, grayish, indestructible kat that hungrily bite the closest knight.
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*Tier 2: Not yet documented.
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*Tier 3: Not yet documented.
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|location=
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*[[Candlestick Keep]]: Fear The Dark, Noxious Night, Burning Blackout, and Cold Shadows
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|abilities=
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*Bite {{attack|shadow}}
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|drop=This monster's drop table is pending.
 
}}
 
}}
  

Revision as of 11:35, 13 September 2011

Undead
Icon 55x55px
Damage Resistances
Defense elemental icon.png Defense piercing icon.png Defense shadow icon.png
16px 16px 16px

Kats are a type of monster found in the Clockworks.

Traits

General cuteness until spotting a living creature. Things turn ugly afterward.

All Kats are immune to Curse.

Kats become progressively more terrifying as knights delve deeper into the Clockworks. Starting at Tier 2, they can spit projectiles. In Tier 3, their scream upon defeat is much deeper to match their scarier appearance.

Types

Spookat


Hurkat


Bloogato


Pepperkat

Statikat




Notable Kats

Mewkat



Strategy

There are a few ways you can manage these monsters:

  • Wait for an opening after they charge forward, turn and attack.
  • Relentlessly strike them into a wall or corner and take them out quickly.
  • Run towards the Kat if it quickly flies in your direction. This is a signal that Kats will bite you.
  • Back away about 6-8 tiles and leave a bomb for when they charge.

The "cooldown" between attacks gets shorter and shorter the deeper you go, so short-ranged strategies become slightly less effective, while traps (such as leaving a bomb for them to fly through) become slightly better since they move around more.

See also

Personal tools