Difference between revisions of "Accessory"
From SpiralKnights
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{{Accessorylist|helmet side|Vertical Vents|All standard styles}} | {{Accessorylist|helmet side|Vertical Vents|All standard styles}} | ||
{{Accessorylist|armor front|Barrel Belly|All standard styles}} | {{Accessorylist|armor front|Barrel Belly|All standard styles}} | ||
− | {{Accessorylist|armor front|Bomb Bandolier|All standard styles}} | + | {{Accessorylist|armor front|Bomb Bandolier|All standard styles & Pumpkin}} |
{{Accessorylist|armor front|Canteen|All standard styles}} | {{Accessorylist|armor front|Canteen|All standard styles}} | ||
{{Accessorylist|armor back|Wings|All standard styles}} | {{Accessorylist|armor back|Wings|All standard styles}} |
Revision as of 17:21, 27 October 2011
Accessories are items that can be augmented on to helmets or armor. There are hundreds of them to discover and include techno widgets like antennae and visors for your helmets, canteens and side blades for your armor and even holy auras and wings! All accessories come in a wide variety of colors and styles. The most common will match the standard armor color schemes and the rarer styles match color schemes like 'divine' and 'volcanic' gear. The rarest of all are the 'prismatic' accessories that recolor to your personal color.
Contents
Obtaining Accessories
The only way to obtain accessories directly from gameplay are from Iron Lockboxes. They're a usable item that, when opened, reveals a special prize - an accessory. However, an Iron Lockbox requires a Silver Key purchased from Boost to open.
Using Accessories
Once you have an accessory, visit Bechamel, the Accessorizor on the far western side of the Haven Bazaar. Once an accessory is attached to gear, it is permanently attached unless removed by Bechamel. However, removing an accessory from gear will destroy the accessory in the process. Bechamel also allows players to preview accessories.
Attachment Locations
Accessories are divided by attachment location and can only be attached to gear that supports the attachment location. Only one accessory may be attached per location on a piece of equipment.
Not all gear can use all accessories. Consult the tooltips to determine which accessories can fit your gear. Locations include:
Accessories and Upgrading
Upgrading helmet or armor with an accessory attached does not destroy the attached accessory, unless the attached accessory its position is not avalible on the to-be-crafted item. This, for example, is the case while crafting an Ash Tail Coat with an Aura to a Skolver Coat.
List of Accessories
Click on the accessory name to see additional images of different styles.
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Standard Accessory Styles
The table below shows the general color scheme for various styles. Accessories use the primary or secondary colors in consistent manners. For example, the Helm Guards and Mecha Wings use the primary color for the bulk of the item and the secondary color for the accents. Items like the Flower, Long Feather and Maedate use the secondary color for practically all of its coloring.
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