Difference between revisions of "Firotech Alchemer"

From SpiralKnights

Jump to: navigation, search
m (Damage: (clean up fire damage))
(Basic Attack)
Line 14: Line 14:
 
<br /> The projectile has a chance of inflicting [[Fire]] status on hit.
 
<br /> The projectile has a chance of inflicting [[Fire]] status on hit.
 
<br /> There is no recoil when using the basic attack and the user may fire up to 2 shots before reloading.
 
<br /> There is no recoil when using the basic attack and the user may fire up to 2 shots before reloading.
 +
Each charge attack has 60%-70% to make enemy on fire
  
 
=== Charge Attack ===
 
=== Charge Attack ===

Revision as of 01:49, 28 November 2011

Firotech Alchemer
Firotech Alchemer-Equipped.png
★★☆☆☆
Offenses:
Damage type(s) and Attack Speed influence combat. The attack style of the weapon in relation to the combat environment is also important. Consider both when choosing weapons to wield.

Stats

Abilities:
Boosts and Penalties are both considered "abilities" in general. Many items don't have any special abilities. See the Abilities page for details. Some enemies are immune to certain status conditions - see individual status pages for details.

This item doesn't have any special abilities.

CTR:
All weapons gain these CTR bonuses as they level.
  • Level 5+: CTR: Low
  • Level 10: CTR: Medium

The Firotech Alchemer is a 2-star handgun.

Description

An alchemical handgun that fires bullets of liquid flames that split on impact.

Attacks

Basic Attack

Fires a slow moving ball of flame that has a range of 7 squares and explode on impact, damaging target and any enemy within 0.5 square radius.
The projectile has a chance of inflicting Fire status on hit.
There is no recoil when using the basic attack and the user may fire up to 2 shots before reloading. Each charge attack has 60%-70% to make enemy on fire

Charge Attack

A charged ball that flies at medium speed up to 10 squares away, exploding on impact and damaging any enemy within 0.5 square radius.
In addition, it will split into 2 smaller balls of flame at 135° and 225° of point of impact which deals additional damage (same as basic attack) if they hit.
All 3 projectiles have a chance of causing Fire on hit and the recoil from the attack will push the user back 2/3 of a square.

Below table shows the approximate charge time in milliseconds:

None Low Medium High V. High Ultra Max
Firotech Alchemer 2600 2400 2200 2000 1800  ?  ?

Damage

The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and listed as the damage dealt on the first and last floor of each stratum.
Similarly, fire damage is listed as the damage done per "tick" against the strongest monster on the first floor and the weakest monster on the last floor of each stratum.

Firotech Alchemer's Damage Table
Stratum 1 Stratum 2 Stratum 3 Stratum 4 Stratum 5 Stratum 6
Versus Beasts and Gremlins
Basic Attack 3 - 4 5 - 5 8 - 10 10 - 9  ? - ?  ? - ?
Charge Attack 4 - 5 7 - 8 12 - 14 14 - 14  ? - ?  ? - ?
Fire (x4) 4 - 9 10 - 16 14 - 26 24 - 39  ? - ?  ? - ?
Versus Fiends and Slimes
Basic Attack 11 - 12 15 - 17 28 - 30 29 - 26  ? - ?  ? - ?
Charge Attack 21 - 22 27 - 29 54 - 58 50 - 44  ? - ?  ? - ?
Fire (x4) 4 - ? 10 - ? 14 - ? 24 - ?  ? - ?  ? - ?
Versus Constructs and Undead
Basic Attack 16 - 18 22 - 24 43 - 48 44 - 37  ? - ?  ? - ?
Charge Attack 27 - 30 38 - 44 74 - 85 81 - 74  ? - ?  ? - ?
Fire (x4) 4 - 13 10 - 23 14 - 38 24 - 56  ? - ?  ? - ?

Vendors

Vendors that sell this item:

Recipe

36px ITEM NAME Recipe (★★☆☆☆: 1,000 crowns)

Alchemy Path

Firotech Alchemer's alchemy path
☆☆☆☆☆ ★☆☆☆☆ ★★☆☆☆ ★★★☆☆ ★★★★☆ ★★★★★



Firotech Alchemer
Equipment-Firotech Alchemer icon.png

Firotech Alchemer Mk II
Equipment-Firotech Alchemer Mk II icon.png

Firo Driver
Equipment-Firo Driver icon.png

Magma Driver
Equipment-Magma Driver icon.png

See Also

Personal tools