Difference between revisions of "User:Whimsicality"

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(Lockdown Set)
Line 118: Line 118:
 
* [[Twisted Snarble Barb]]
 
* [[Twisted Snarble Barb]]
 
* [[Kilowatt Pulsar]]
 
* [[Kilowatt Pulsar]]
 +
* [[Brute Jelly Band]] (2x)
 
}}
 
}}
 
 
  
 
''Wait, why do you have this?''
 
''Wait, why do you have this?''
 
Being a fast piercing weapon, Twisted Snarble Barb is a pretty basic choice to bring in, and it counters out the recon's slowed down sword attacks. Not to mention, it makes the kills so much quicker and satisfying once the foe's defense is nerfed. Even without a defense nerf, a few strikes from the TSB can bring down foes easily. Kilowatt Pulsar is good for creating a distraction to lure enemies away from a base, or stop a bomber from charging and spamming his bomb. Shock is also a good status to inflict upon others, as it gives you ample opportunity to strike while they're spasming, and it dishes out extra damage. As an alternative, I guess a Voltech Alchemer would work. Sealed Sword and Toxic Needle are merely last resort weapons for me, despite their drawbacks for recons. Sealed Swords' sheer power helps a bit when there's a mob. Poison's really useless for a recon to dish out, though, as you can already nerf someone's defenses. Of course, I recently upgraded my Sealed Sword to a Faust, so I can't use that if/when I get another. The Dusker Cap and Coat are pretty standard, being some of the best armor you can possibly wear. People rarely use weapons that deal Shadow Damage, granted they don't have a Nightblade or Shadowtech Alchemer, and even then, Normal and Piercing defense are most important in T2 lockdown.
 
Being a fast piercing weapon, Twisted Snarble Barb is a pretty basic choice to bring in, and it counters out the recon's slowed down sword attacks. Not to mention, it makes the kills so much quicker and satisfying once the foe's defense is nerfed. Even without a defense nerf, a few strikes from the TSB can bring down foes easily. Kilowatt Pulsar is good for creating a distraction to lure enemies away from a base, or stop a bomber from charging and spamming his bomb. Shock is also a good status to inflict upon others, as it gives you ample opportunity to strike while they're spasming, and it dishes out extra damage. As an alternative, I guess a Voltech Alchemer would work. Sealed Sword and Toxic Needle are merely last resort weapons for me, despite their drawbacks for recons. Sealed Swords' sheer power helps a bit when there's a mob. Poison's really useless for a recon to dish out, though, as you can already nerf someone's defenses. Of course, I recently upgraded my Sealed Sword to a Faust, so I can't use that if/when I get another. The Dusker Cap and Coat are pretty standard, being some of the best armor you can possibly wear. People rarely use weapons that deal Shadow Damage, granted they don't have a Nightblade or Shadowtech Alchemer, and even then, Normal and Piercing defense are most important in T2 lockdown.
 +
 +
 +
 +
{{showhide|Tier 2 (ALT)|content=
 +
* [[Lockdown#classes|Recon Cloak]]
 +
* [[Chroma Mask]]
 +
* [[Chroma Suit]]
 +
* [[Twisted Snarble Barb]]
 +
* [[Kilowatt Pulsar]]
 +
* [[Nightblade]]
 +
* [[Sun Shards]]
 +
* [[Brute Jelly Band]] (2x)
 +
}}
 +
 +
''Wait, what about this junk?''
 +
 +
This is pretty much a duplicate of my first set, but with the armor changed, and two weapons added in. Chroma armor provides poison resistance, big deal. I just went with it because I felt like standing out, and I hardly lose in terms of piercing defense regardless. I kept my Pulsar and TSB for the reason that they work, and I added the Nightblade and Sun Shards for balance.
  
 
== Blast Network? ==
 
== Blast Network? ==

Revision as of 16:31, 29 November 2011

Whimsicality
Whimsy.png
Joined: 09/29/2011
Guild: Hat Simulator



Sup

The username's Whimsicality, but for simplicity's sake, call me Whim or Whimsy. I've been playing for a couple of months, and with the help of two close friends ( Mintsdale and Doctahwahwee ) I have become not only decent at this game, but fond of it as well! I'd consider myself a fairly skilled player, but that doesn't mean anything since my computer lags every other second! Isn't that just GRAND?


Dungeon Runs

I typically go and do many Jelly King runs, either from the terminal, or the whole gate, if there's any arenas. If there's a gate that produces a good outcome that gives at least 7K crowns or more, I'll run through it with a bunch of morons my guild or some friends. Considering CE prices, it doesn't seem all too worth it to do runs off CE anymore... At the moment, I'm still stuck with 4* gear, so I can't be doing Vanaduke runs just yet. I can't wait until I'm ready for those, though! That'll be fun!


My Whole Arsenal

I'm working hard on a whole buncha things at the moment, and I doubt I'll stop any time soon.


Lockdown Set

Yes, I am a big fan of playing Lockdown. I honestly prefer playing on Tier 2, mainly since I find it most balanced.


So what do you use?


Wait, why do you have this? Well... I haven't played T1 lockdown that much, so I can't really say. But, I have a very quick charge time on the Cold Snap, making it effective in defending bases and overall being annoying. The Static edge is just to have a chance of inflicting shock, which of course is a pretty good status to inflict. Though, from what little I have played, you just mash the attack button and hope the other player dies first. As such, not much skill is required.


Wait, why do you have this? Being a fast piercing weapon, Twisted Snarble Barb is a pretty basic choice to bring in, and it counters out the recon's slowed down sword attacks. Not to mention, it makes the kills so much quicker and satisfying once the foe's defense is nerfed. Even without a defense nerf, a few strikes from the TSB can bring down foes easily. Kilowatt Pulsar is good for creating a distraction to lure enemies away from a base, or stop a bomber from charging and spamming his bomb. Shock is also a good status to inflict upon others, as it gives you ample opportunity to strike while they're spasming, and it dishes out extra damage. As an alternative, I guess a Voltech Alchemer would work. Sealed Sword and Toxic Needle are merely last resort weapons for me, despite their drawbacks for recons. Sealed Swords' sheer power helps a bit when there's a mob. Poison's really useless for a recon to dish out, though, as you can already nerf someone's defenses. Of course, I recently upgraded my Sealed Sword to a Faust, so I can't use that if/when I get another. The Dusker Cap and Coat are pretty standard, being some of the best armor you can possibly wear. People rarely use weapons that deal Shadow Damage, granted they don't have a Nightblade or Shadowtech Alchemer, and even then, Normal and Piercing defense are most important in T2 lockdown.


Wait, what about this junk?

This is pretty much a duplicate of my first set, but with the armor changed, and two weapons added in. Chroma armor provides poison resistance, big deal. I just went with it because I felt like standing out, and I hardly lose in terms of piercing defense regardless. I kept my Pulsar and TSB for the reason that they work, and I added the Nightblade and Sun Shards for balance.

Blast Network?

Once in a blue moon, when the planets align absolutely perfectly, when the derivative of f(x) is the inverse of h(x), when the world is in perfect harmony, I might just play this.

You want to stalk me?

Fine, go on ahead. I won't stop you. I can't.

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