Difference between revisions of "User:Pauling/Handgun"

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(fix tiny typo in archetype header names. Charge as in battery, not as in "light brigade")
m (Add type)
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{{WeaponInfo
 
{{WeaponInfo
 
| name = {{PAGENAME}}
 
| name = {{PAGENAME}}
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| type = armor
 
| star = 3
 
| star = 3
 
| abilities =  
 
| abilities =  
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{{PAGENAME}} is required to craft:
 
{{PAGENAME}} is required to craft:
 
* [[Firotech Alchemer Mk III]]
 
* [[Firotech Alchemer Mk III]]
 
[[Category:Weapons]]
 
[[Category:Equipment]]
 
[[Category: Handguns]]
 

Revision as of 03:29, 4 January 2011

Pauling/Handgun
Image Wanted.png
★★★☆☆
Offenses:
Damage type(s) and Attack Speed influence combat. The attack style of the weapon in relation to the combat environment is also important. Consider both when choosing weapons to wield.


Abilities:
Boosts and Penalties are both considered "abilities" in general. Many items don't have any special abilities. See the Abilities page for details. Some enemies are immune to certain status conditions - see individual status pages for details.

This item doesn't have any special abilities.

CTR:
All weapons gain these CTR bonuses as they level.
  • Level 5+: CTR: Low
  • Level 10: CTR: Medium

The Pauling/Handgun is a 3-star armor.

Description

An alchemical handgun that fires bullets of liquid flames that split on impact.

Attacks

Basic Attack

A 2-shot combo, chance of Fire on hit. Each bullet has a chance to ricochet and damage adjacent monsters.

Charged Attack

A charged ball, chance of Fire on hit. It also splits into multiple bullets that deal additional damage.

Vendors

Vendors that sell this item:

  • unknown

Recipe

The alchemy crown and energy costs for each star level are displayed on the crafting page. Below are the materials needed to make the Pauling/Handgun.

36px ITEM NAME Recipe


Required to Craft Items

Pauling/Handgun is required to craft:

Personal tools