Difference between revisions of "Equipment"

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(Weapons)
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Equipment are [[items]] that can be set in your [[equipment slots]]
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'''Equipment''' are types of [[items]] that can be set into your knight's equipment slots. Collecting new and better pieces of equipment and [[heat|leveling them up]] is vital if you ever hope to reach the '''Core'''!
  
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==Weapons==
  
== [[Weapons]] ==
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Equipping a weapon to your knight will allow you to perform new attacks while [[Official:Exploration|exploring The Clockworks]]. There are several different classes of weapon, each with a wide range of types available that have their own specific strengths and weaknesses. You will arrive on Cradle in possession of a Proto Sword and Proto Gun, basic examples of the Sword and Gun classes of weapon.
Equipping a weapon to your knight will allow you to perform new attacks while in a [[dungeon]].
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== [[Gear]] ==
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===[[Swords]]===
Equipping gear to your knight will bestow passive benefits and occasionally penalties to your [[attributes]].
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The traditional weapon of a Spiral Knight, '''swords''' are powerful melee weapons that require you to get in close to attack enemies. As they are leveled up, they can acquire special abilities that require [[Official:Controls|charging]]. Swords typically gain area attacks as charge abilities, but some swords are known to possess projectile charge attacks.
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===[[Guns]]===
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The standard ranged weapon in a Spiral Knight's arsenal, '''guns''' are versatile weapons which can deal a variety of damage types to enemies. Though you need not worry about keeping track of how much ammunition you are using, every gun will automatically take a second to "reload" every few shots, so make sure you adjust your combat tactics accordingly.
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===[[Bombs]]===
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==Gear==
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Equipping gear to your knight will bestow passive benefits to your effectiveness while adventuring, such as increased health in The Clockworks, greater resistance to damage or status effects, and other useful boons.
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===[[Armor]]===
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===[[Helmets]]===
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===[[Shields]]===
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==[[Upgrades]] & [[Trinkets]]==
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Revision as of 22:11, 28 September 2010

Equipment are types of items that can be set into your knight's equipment slots. Collecting new and better pieces of equipment and leveling them up is vital if you ever hope to reach the Core!

Weapons

Equipping a weapon to your knight will allow you to perform new attacks while exploring The Clockworks. There are several different classes of weapon, each with a wide range of types available that have their own specific strengths and weaknesses. You will arrive on Cradle in possession of a Proto Sword and Proto Gun, basic examples of the Sword and Gun classes of weapon.

Swords

The traditional weapon of a Spiral Knight, swords are powerful melee weapons that require you to get in close to attack enemies. As they are leveled up, they can acquire special abilities that require charging. Swords typically gain area attacks as charge abilities, but some swords are known to possess projectile charge attacks.

Guns

The standard ranged weapon in a Spiral Knight's arsenal, guns are versatile weapons which can deal a variety of damage types to enemies. Though you need not worry about keeping track of how much ammunition you are using, every gun will automatically take a second to "reload" every few shots, so make sure you adjust your combat tactics accordingly.

Bombs

Gear

Equipping gear to your knight will bestow passive benefits to your effectiveness while adventuring, such as increased health in The Clockworks, greater resistance to damage or status effects, and other useful boons.

Armor

Helmets

Shields

Upgrades & Trinkets

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