Difference between revisions of "Jigsaw Valley"

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m (Emerald Axis I - II)
m (Monsters)
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==== Monsters ====
 
==== Monsters ====
 
* {{Monster_Icons|Construct}} [[Lumber]]
 
* {{Monster_Icons|Construct}} [[Lumber]]
* {{Monster_Icons|Gremlin}} [[Gremlin|Thwacker]]
+
* {{Monster_Icons|Gremlin}} [[Thwacker]]
* {{Monster_Icons|Gremlin}} [[Gremlin|Mender]]
+
* {{Monster_Icons|Gremlin}} [[Mender]]
* {{Monster_Icons|Gremlin}} [[Gremlin|Scorcher]]
+
* {{Monster_Icons|Gremlin}} [[Scorcher]]
 
* {{Monster_Icons|Construct}} [[Retrode]]
 
* {{Monster_Icons|Construct}} [[Retrode]]
 
* {{Monster_Icons|Construct}} [[Scuttlebot]]
 
* {{Monster_Icons|Construct}} [[Scuttlebot]]

Revision as of 08:48, 15 April 2012

- moved to better umbrella name (so "area" vs. "level" isn't as confusing)

Description

Jigsaw Valley is a set of levels appearing in The Clockworks. Although it is categorized as a Construct, this level also contains beasts or Gremlins with the occasional Jelly cube. Its landscape is similar to the Treasure Vault, with Knights adventuring on a bright and sunny day.

Levels

Emerald Axis I - II

Maps

Emerald Axis
Emerald Axis II

The key in Emerald Axis II appears when players stepped on the nearby party button.

Monsters

Jade Tangle I - II

Maps

Jade Tangle
Jade Tangle II

Monsters

Perimeter Promenade I - II

Maps

Perimeter Promenade
Perimeter Promenade II

Monsters

See Also

Personal tools