Difference between revisions of "Trojan"

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|location=
 
|location=
 
*<span style="background:#000000;color:#000000">The Silent Legion: Cryptic Statuary</span>
 
*<span style="background:#000000;color:#000000">The Silent Legion: Cryptic Statuary</span>
|description=<span style="background:#000000;color:#000000">Arkus, a fallen ex-knight of the Spiral Order. Despite the fact that he seems to have transformed into a trojan, he retains the attack style of a spiral knight</span>
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|description=<span style="background:#000000;color:#000000">Arkus, a fallen ex-knight of the Spiral Order. Despite the fact that he seems to have transformed into a trojan, he retains the attack style of a spiral knight. A few aspects differ him from a regular T3 Trojan:
 +
*Extraordinary weapon reach - this trojan's attacks seem to be able to reach twice as far as any other's.
 +
*No immunity to frontal damage - you can hit him from any side, but the frontal damage is substantially reduced.
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*Wider array of possible attacks - a normal trojan has only three attacks available. This one has five.</span>
 
|abilities=
 
|abilities=
 
*Sword Combo {{attack|normal}} {{attack|shadow}}
 
*Sword Combo {{attack|normal}} {{attack|shadow}}

Revision as of 14:25, 23 May 2012

Fiend
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Damage Resistances
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A Trojan is a type of monster found in the Clockworks.

Traits

Many of the Knights that venture into the Clockworks never come back. Trojans are thought to be some corrupted form of those poor souls. They resemble massive knights, clad in heavy armor. In the place of their head is that of an expressionless stone horse. They carry enormous swords and shields, and are completely invulnerable except from attacks to their back.

Types

Trojan


Strategy

Trojans are invulnerable, except for a large crystal on their backs, and will rapidly turn to face their target. When fighting them with a group, whichever player the Trojan is currently tracking (usually the knight who has dealt it the most damage) should keep it facing away from the other players so they can attack. If fighting one solo, it is necessary to bait it into attacking and strike it from behind before it recovers, or use bombs, circling so the Trojan will turn its back to them.

Trojans attack with speedy charges and stunning overhead sword swings, and also use a focusing move that raises their attack power while shocking and knocking back nearby knights. Its attacks require some charge-up and can be interrupted (though much force is required), and two well-coordinated players on opposite sides can potentially kill it without letting it attack at all. Trojans can also be tricked into damaging and stunning other monsters.

Stun and Freeze-inflicting weapons and vials can prove helpful when fighting a Trojan, as it will be unable to move and will be open to attacks in its weak point.

There is a danger of being trapped in a corner by a Trojan, particularly when fighting solo, since most attacks cannot knock them back. A shield bump can push them slightly and allow you to escape, but it's easy to get your shield broken fighting one; some exceptionally heavy attacks, such as a Troika's charge or another Trojan's sword slam, can also push them.

When a Trojan takes enough damage, purple "explosions" emit from it, turning it into stone. Attacking Trojan when he is stone will cause him to shatter, dropping rewards.

Notable Trojans

Gold Trojan


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Fallen Knight

Spoilers end here.

See also

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