Difference between revisions of "Boss"
From SpiralKnights
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− | A '''boss''' monster is an unusual creature unlike the [[monster|monsters]] encountered in the [[Clockworks]]. They can only be found in the final depth of a Tier and are much stronger than a normal monster, often requiring very specific tactics to defeat it; however, most bosses belong to monster families and therefore can be made significantly easier by bringing the appropriate weaponry for the boss. | + | A '''boss''' monster is an unusual creature unlike the [[monster|monsters]] encountered in the [[Clockworks]]. They can only be found in the final depth of a Tier (with the exception of the Fallen Knight) and are much stronger than a normal monster, often requiring very specific tactics to defeat it; however, most bosses belong to monster families and therefore can be made significantly easier by bringing the appropriate weaponry for the boss. |
==Rescue Camp== | ==Rescue Camp== | ||
{{Hidden header|Schemer Razwog}} | {{Hidden header|Schemer Razwog}} |
Revision as of 21:16, 20 June 2012
A boss monster is an unusual creature unlike the monsters encountered in the Clockworks. They can only be found in the final depth of a Tier (with the exception of the Fallen Knight) and are much stronger than a normal monster, often requiring very specific tactics to defeat it; however, most bosses belong to monster families and therefore can be made significantly easier by bringing the appropriate weaponry for the boss.
Rescue Camp
Missions
The following section contains Spoilers for story-related content. If you wish the view this content, highlight the text. |
Spoilers end here. |
Tier 1
Tier 2
Tier 3
Shadow Lairs
Clearance Level One
Clearance Level Two
Clearance Level 3