Difference between revisions of "Poison"

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'''Poison''' is a status condition that inflicts the victim with various effects depending on if it is a knight or a monster.
 
'''Poison''' is a status condition that inflicts the victim with various effects depending on if it is a knight or a monster.
  
When a knight is poisoned, they cannot heal, either from [[consumables|hearts]] or [[pickups|capsules]], and have reduced attack power by approximately 1/3.
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When a knight is poisoned, they cannot heal, either from [[consumables|hearts]] or [[pickups|capsules]], and have reduced attack power by approximately one-third.
  
 
Monsters afflicted with poison will be unable to heal themselves or regenerate health. [[Gremlin#Mender|Gremlin Menders]] or [[Wing]]s will slightly damage poisoned monsters instead of healing them.  It will also weaken the monster's attack power and defense.
 
Monsters afflicted with poison will be unable to heal themselves or regenerate health. [[Gremlin#Mender|Gremlin Menders]] or [[Wing]]s will slightly damage poisoned monsters instead of healing them.  It will also weaken the monster's attack power and defense.
  
 
==Themed Enemies==
 
==Themed Enemies==
[[Gate#Stratum Themes|Poison-themed]] enemies are '''immune''' to and may inflict '''poison''' status.
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[[Gate#Stratum Themes|Poison-themed]] enemies are '''immune''' to and may inflict poison status.
 
*[[Devilite#Blarful|Blarfuls]]
 
*[[Devilite#Blarful|Blarfuls]]
 
*[[Mecha Knight#Blight Knight|Blight Knights]]
 
*[[Mecha Knight#Blight Knight|Blight Knights]]
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*[[Kat#Hurkat|Hurkats]]
 
*[[Kat#Hurkat|Hurkats]]
 
*[[Gremlin|Gremlin Jokers]]
 
*[[Gremlin|Gremlin Jokers]]
**Jokers are ''not immune to'' but can inflict '''poison'''.
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**Jokers are ''not immune to'' but can inflict poison.
 
*[[Greaver#Jade Greaver|Jade Greavers]]
 
*[[Greaver#Jade Greaver|Jade Greavers]]
 
*[[Wolver#Rabid Wolver|Rabid Wolvers]]
 
*[[Wolver#Rabid Wolver|Rabid Wolvers]]
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==Inflicting Poison==
 
==Inflicting Poison==
Spiral Knights can inflict '''poison''' on monsters by using '''poison''' vials against them or using a weapon that has a chance of inflicting '''poison'''.
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Spiral Knights can inflict poison on monsters by using poison vials against them or using a weapon that has a chance of inflicting poison.
  
Weapons that are able to inflict '''poison''' are:
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Weapons that are able to inflict poison are:
 
* [[Vile Striker]] and upgrades
 
* [[Vile Striker]] and upgrades
 
* [[Toxic Catalyzer]] and upgrades
 
* [[Toxic Catalyzer]] and upgrades

Revision as of 20:31, 6 July 2012

Status: Poison
Icon status poison.png
All Status Effects
Icon status stun.png Stun

Icon status poison.png Poison

Icon status fire.png Fire

Icon status freeze.png Freeze

Icon status shock.png Shock

Icon status curse.png Curse

Icon status sleep.png Sleep

Poison is a status condition that inflicts the victim with various effects depending on if it is a knight or a monster.

When a knight is poisoned, they cannot heal, either from hearts or capsules, and have reduced attack power by approximately one-third.

Monsters afflicted with poison will be unable to heal themselves or regenerate health. Gremlin Menders or Wings will slightly damage poisoned monsters instead of healing them. It will also weaken the monster's attack power and defense.

Themed Enemies

Poison-themed enemies are immune to and may inflict poison status.

Inflicting Poison

Spiral Knights can inflict poison on monsters by using poison vials against them or using a weapon that has a chance of inflicting poison.

Weapons that are able to inflict poison are:

Resisting Poison

The following armor sets grants knights a resistance, but not immunity, to poisoning attacks:

The following shields will protect against vicious, venomous villains:

The following trinkets carry knights through the toxic tunnels of the Clockworks:

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