User:GulliverBFG
From SpiralKnights
:: Finding Me
SK quote by GulliverBFG
BioI started playing Spiral Knights on July 31, 2011. I have many hundreds of hours in game and I play regularly. GulliverBFG is my first knight to reach Rescue Camp, and them cross the Chasm to Haven about a half hour later. I have learned to play more slowly since then. I played solo for most of the year, soling everything up to but not including Vanaduke. I like helping younger knights, when they want to learn. If they just want to treat my time like a thing to be used and discarded, then I let them go on their way. I like to learn from other knights as well. For such a simple game, there is much to know about tactics and strategy. More About Me
IntroductionSpiral Knights is a community, and I enjoy meeting new people. The opportunity exists in here to meet people from all over the world. Google Translate is my helpful companion on such occasions. Oh yeah, I like playing the game too. :P This page is where I will work out my ideas and observations about this game. It is as much a codex as a simple user page. If I write something that seems "overly passionate", then it could be I was inspired by an experience in game to add new material. Try coming back later to see the edited version. Playing StyleI am primarily a gunner, but consider myself a mixed style player because I do not wish to allow myself to be exceptionally weak in any play style. In order of preference, I am a gunslinger, a bomber, and a sword basher. Despite this, you will see me carrying a wide assortment of armors and weapons. I like to try different combinations. Sometimes to test effectiveness, sometimes just for the challenge, and sometimes, just on a whim. It is a game, and I like to play around. Most of my strategies are conservative, because I spent more time playing solo and conserving health is very important when there is nobody else to revive you. I am appalled by the wasted health in most party missions. I am also learning that I can adapt to a more factory style of play during those times when getting the tokens quickly is a priority. BOSS RUNS
Personal Code of ConductThis is the bottom line of what you can expect from me, and what I expect in return. The expanded version is given below in Expectations.
THE CORE RULES OF NETIQUETTEThe Core Rules of Netiquette are excerpted from the book Netiquette by Virginia Shea. I will list the rules below. Those of you who want to know more, go to the website and click on each rule for elaboration. [1] These rules have been online since at least 1990, and before that they were sent around by Email. It is the definitive guide for how NOT to be a jerk online.
My ExpectationsOf Random Players
Of Friends
Of Guild Mates
Of Guild Officers
Of Guild Masters
Party Leaders
Of Myself
Good Quality PlayersWhat are the qualities of a good qualty player, and therefore, what are the qualites I aspire to deomonstrate when I play?
Successful completion of a difficult mission requires team work, and planning. Planning takes communication, and communication takes time. With a unit of players you have gamed with before, the groundwork is laid and you can often go straight to slaying. But with a new group, or with a new member, you have to take some time to develop that teamwork, share what you know, and share your expectations. All that requires patience. This game is not a race to see who can make more crowns the fastest. Time spent well is well spent time. Do not waste my time by begging or demanding to rush through levels.
Observe the fundamentals of online netiquette. Review this site: [2] You get no allowance for having a bad day and just being a jerk. Overdo politeness, because we do not get to second guess your rudeness online by checking your facial expressions. Unselfish
Courteous
Self-Aware Good players are aware of their strengths and limitations. They can be confident without being cocky. They can be self-critical without being self-abusive. Being able to self assess, and make adjustments in game play to improve your success in game is a hallmark of a good quality person in online games, and in real life.
Communicate Communication requires that you apply several of the other qualities of a good quality gamer. Good communication in game requires that you be polite, courteous, and patient.
Team player My expectation is this is a COOP game. That means to be played well, it requires some teamwork. Good teams requires communication, time and practice to get really good. I am looking for such team players. Four good quality players, acting as a unit, not just random acts of violence. I expect a lot from party leaders, and more from guild officers, guild masters, and my friends. I am willing to work it out, but you must communicate politely and well, if you want a successful team. Bad Behaviors Perform these bad behaviors consistently, and you will get kicked from my friends list, from any party I am leading, and if you keep it up, I will also advocate to get you kicked from any guild I am in.
The worst case is to join, play a little, maybe even get revived, then leave suddenly cause you think something else might be more interesting. Just like any sport, finish the game. Or in this case FINISH THE LEVEL, before you move on. if you join and leave, you are effectively stealing heat and mats from the other players in that party.
Friends and GuildsFriend
Guild
Guild HistoryI played solo for nearly a year, before I joined my first real guild in late June or early July 2012. Im With Stupid I was invited to Im With Stupid, by then Guild Master Elixeroflife. IWS was a friendly guild made up of social players, some of whom were good quality players, and many who aspired to become good quality players. I made friends quickly, and experienced comraderie. IWS self-destructed after a falling out between GMs over differing expectations and perceptions concerning a Shadow Lair mission gone wrong. The GMs are/were friends IRL, so that issue expanded into the personal more than is usual online. Vindictam The second GM, Sashibear, founded a new guild, Vindictam, but I did not agree with the bitter circumstances of its founding. I was prepared to be part of that founding leadership, but the fit no longer felt right. Most especially, there were very young players, teenagers and preteen, who were dominating the guild, and I grew tired of the emotional subcurrents and lack of leadership. I was not in a position to be able to demonstrate my own leadership effectively, so I left the guild. it was a hard decision. I still play with my friends who belong to Vindictam and I consider myself to be on good terms with the current and former leaders of these former guilds. Precious Light I contacted a few other guild masters, and the first to invite me was Precious Light in mid to late August 2012. In the previous incarnation, Precious Time, it was a highly organized guild, so I have high hopes the new guild may also bear the fruit of friendships with good friends and good quality players. As of September 1, 2012, my experience during the first week with Precious Light has been mixed. This guild has strong players, and I feel I have something to learn from them. There are some strong leaders, but also some very uncertain leaders. So my self-imposed probation period continues while they continue to form what is effectively a young guild, reformed from the ashes of another guild. Guild reforming after a time seems to be a trend in this game.
PhilosophyPhilosophy? You may ask what philosophy has to do with gaming. I would counter, How can you truly be a gamer without a philosophy about gaming? What kind of gamer are you? Maturity does not always follow age, but usually it does. It would be great to meet some older gamers. I joined a forum called The Older Gamers (TOG), but not much has come from that yet. I doubt it is realistic to find anyone my age in SK, but if there are other older gamers in here, say at least 25 or so, then I am looking for you people. People who speak in sentences, and not textese. I was born in 1966, three years before man landed on the moon, and three years before the launch of ARPA net, the predescessor to the Internet. I got access to one of the first PCs when I was a teenager. I have played many games since then. Coop is the best game mode. That is what I think. Even a tough sprite plays by certain rules, and thus can be beaten, and then beaten consistently. Human players adapt and cheat, so while they are more more challenging, playing deathmatch is not really an escape from real life. Human opponents do not always play honorably, and to me things like spawn kills, etc, are unforgivable sins. Just as I would not pick on a child, I would also not disrespect a weaker opponent. Like any team sport, it goes better if the team is organized, and has a game plan. That means talking... What a tall order in this world of sound byte children. Random and malicious violence can get the job done, but when it comes time to beat a serious boss, come up with a game plan, and share your knowledge. I enjoy playing more with a group that works well together, than just a bunch of indie slayers. Good teams can have teamwork in any game, but coop games encourage it. Spiral Knights is one of the best "simple" coop games ever devised.
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Loadout
You can see some of my gear listed below, I may add drop lists later.
- Valiance
- Umbra Driver
- Nova Driver
- Hail Driver
- Storm Driver
- Magma Driver
- Silversix
- Blackhawk
- Blitz Needle
- Heavy Pulsar
- Leviathan Blade
- Wild Hunting Blade
- Divine Avenger
- Acheron
- Dark_Thorn_Blade
- Nitronome
- Venom Veiler
- Dark Briar Barrage
- Scintillating Sun Shards
- Azure Guardian Helm
- Deadshot Chapeau
- Azure Guardian Armor
- Nameless Poncho
- Radiant Silvermail
- Silversix
- Aegis
- Grey Owlite Shield Shield
- Dragon Scale Shield
- Dark Thorn Shield
- Heavy Plate Shield
More Gear
I am also slowly heating a wolver set (probably volcanic), an elemental set, a dragon scale set, a skelly set, and a few other assorted items. When I get the chance to run solo, I sometimes put on weaker gear to heat it.
SK Secrets I Know
Until the developers change them, there are some things I have seen.
- Arsenal stations are pointless in terminals and lobbies, since you can load out anywhere.
- Arsenal stations in level lobbies do not have to be open to work. Just stand on the pad.
- In at least one prestige level, I found an invisible health regenerator pad near a campfire. It was not marked and was not visible, but it did work. Was it a bug, or is it something to look for more often?
Lessons Learned
- Rule number one - Spiral Knights is just a game, so chill out.
- Like any game, rule number two is stay alive. If you practice good defense, then you can take more time developing a better offense. Sometimes, a banzai approach is called for, but mostly players should not squander health needlessly on foolhardy charge attacks. Younger players may argue that they can be revived at any time, but better and more mature players understand they will need max health when they get to the boss. We all die sometimes, but leaching health from the party is not good.
- The counter to rule number two is lag kills. Laziness kills. Sleep deprivation and illness kill. Hunger kills. We all have moments when we play badly, and some days, you just die. Get over it and restart the level again.
- SK is a game which serious gamers play in between other games. When a new release comes out, the SK population dwindles. Then it picks up again after the new game is broken in. SK is a relaxing departure from the intensity of other games, while still allowing for the online social experience.
- Movement is key to success. Most often a circular pattern around the periphery of the room will cause the monsters to bunch in the middle and then you can just shoot them. This does not work in a disorganized party where random sword blows and bombs tend to splay the monsters all over the place. In such cases, widen your attack curtain and pick off strays. Let the sword nobs and bombers get in the fray, but don't let them cost you health. You cannot win if you are not alive.
- Most enemies take more damage if struck from the side or in the back. Some enemies are stronger in the back. Learn which is which and know where to hit them for faster kills.
- You can shield cancel with a gun. Just fire one round, then shield. It will behave much like a sword shield cancel and allow you to keep your gun going in close quarters.
- Bombs are most effective if you let the monsters come to you. Put the bombs repeatedly in the same location, then circle around while charging and do it again. This is effective with any bomb that does not have significant knock back.
- The Blast bomb series, like the Nitronome and the Irontech Destroyer, all create havoc for friend and foe alike. Use them when you can anticipate the knock back will not adversely affect your party mates.
- If you are not competent at a level, then do not spend energy reviving. Just restart the level. I call them practice runs. You get to keep your crowns and mats earned. You do lose your heat. But if you are not going to complete the level, you would have lost that anyway. Learn from your mistakes and try try again, until you are competent to beat the entire level.
Newbie fun fact
"Newbie, not Noob" The term stems from it origins way back. We would call the new players, New Boys, which truncated to Newbies, which got shortened to Newb. I am not sure when the contemporary players started spelling that Noob, but I am sure it was out of ignorance, then just caught on when more ignorant players kept using it.
Originally, this was a neutral term applied to a younger or less experienced player. Only later, did some jerks turn it into a slur. Now when I see a player sling it about as an epithet, I know their character and they lose my respect. Name calling is hurtful, even when done in jest.
For another take on this fun fact, see Wikipedia for: ["http://en.wikipedia.org/wiki/Newbie" "Newbie"]