Rogue (guild)

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About Us

We are a very friendly lot, who value friendship, working together, and having fun! We love to run, and help eachother out, doing boss runs like the Jelly King (Royal Jelly to you newer people), Vanaduke, and other runs! We believe in teamwork and having fun over everything else. We are a highly social group of people, but we're also professional players, we expect the best out of everyone, and we provide the same. That said, as long as we're having fun, we're set ^_^

We take a huge amount of pride in the conduct of our members. We wish to be some of the most exemplary Knights you'll encounter in the clockworks, in haven, and anywhere else. We want to be a symbol of what it's like to be a good community of players, both within our guild and outside of our guild. We wish to be a shining example of what good friendly players are, and we hope that others in the community will look up to us for our actions.

Joining

Ask one of our members if you want to join, even if they're not an Officer or Guild Master, they'll be happy to send a message to an Officer or Guild Master asking to have you added to our guild. If you have a friend who wants to join, or you want to join, just let an officer or master know ^_^ Compose message is the best way to do this if no one is online.

If you're looking for a guild with a few good active players who will be willing to help you out, and you're willing to help out others too, this is the guild for you!

Minimum requirements are 3* gear. Read under Ranks for more details. If you are not 3* gear yet, read our adventuring section and guides down below.

Rules/Requirements

We have a few rules, but most are really simple.

We expect our members to be friendly, and to have fun. We highly encourage doing runs of all kinds together! We do expect members to be social with the guild. A simple hi or hello when you log in is usually enough, and saying hi to others as they log in as well. Also, we do promote being talkative in the guild chat (/g), or the officer chat (/o). No one will be kicked out of the guild for lack of talking, but being social is a necessity to being promoted to higher ranks ^_^

Once again, use guild chat, type: "/g and then your message here"

Also, it is expected that members understand all the ranks, and what they entail (below).

As a guild, we are expected to be friendly and helpful with each other. However, we do not want begging or spamming in this guild. To do so is a mark against this guild, internally and externally. Warnings will be given to those who beg, and will end in termination of guild membership if warnings are not heeded accordingly.

Anyone that can report anything like this happening in the guild would be appreciated if it could go towards Jace-Jarak, Starfire-light, Candance, or any other officer.

If bad behaviour within the guild occurs, then a strike system will be put in place, meaning you get 2 warnings, and then it's most likely a kick, but if the member is of a high rank it will be a demotion.

We do not tolerate any mean, nasty, or outright dick-like behavior. Anything unsportsmanlike will not be tolerated. This includes coliseum games. So things like going AFK in matches will not be acceptable behavior. Anything that would bring shame or dislike towards this guild is not acceptable. Under any circumstances.

Ranks

Useful Things to remember

Game Guides

{{showhide|General Strategies and Formations|content= Disclaimer- The tactics described here do not necessarily represent the best possible solution for every scenario. Different situations will require different strategies. My goal here is to give those strategies a recognizable definition so they can be more readily used during gameplay. I will include a recommended indicator in parenthesis for rapid communication.


Buddy System- In my experience many of the tactics I will describe will work best with two player groups. If there are four players, designating which two people will work together should avoid confusion during battle. If there are three players, then one person could be designated for a role instead of a formation. Players should choose their buddy at the beginning of a stage.


Funneling- This will be used to describe situations when players can keep enemies on one side of any openining, if players can defend a corner so it is more difficult for enemies to surround players, or if players are circling enemies.


{{showhide|Individual Player Roles|content= Defender- This adaptable role will designate players for keeping enemies away from his teammates either with shield bumps or strikes. There may also be times when it is necessary to protect teammates from projectiles. Knowing when to dodge attacks and when to shield your teammates can be a tricky habit for anyone to learn, but any player with any role can use this trick to help the team.


Survivor- This planned role will designate players to avoid damage at all costs, usually staying away from enemies and avoiding combat in order to revive anyone when necessary.

Guild Announcements

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