User:Alfwyn
From SpiralKnights
Research
Levelling equipment and such
All weapons seem to gain "Charge Time Reduction: Low" at level 5 and "Charge Time Reduction: Medium" at level 10.
All Armor/Helms wit a health bonus seems to get a +1 to it at level 5. However this is capped to +1 at tier-1 levels and to +3 at tier-2 levels per item.
Vendors
It looks like vendors have a stable base list of wares, and some randomized slots (those they don't sell in any amount). Are the randomized slots completely random or completely random with fixed star level ?
Notes
Creating a second knight on the account did cost 5 energy. The first started out at 90 mist energy, so it did probably cost 10 energy.