Ghosts in the Machine/Gate Map

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First Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Mission Lobby
Depth: 0

A lobby used by the Recon Rangers for briefing.


Second Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Dry Dock
Depth: Depends on rank

The Dry Dock consists of three parts: a tight initial battle, a deconstruction zone, and an arena-like final battle.


Third Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Iron Hulk
Depth: Depends on rank

A set map unique to this mission. It features areas with many waves of Constructs and Undeads.


Fourth Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Cargo Bay
Depth: Depends on rank

A Treasure Floor unique to this mission.


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