Rising In Power (Guild)
From SpiralKnights
Contents
Guild Origins
There once were 2 very small guilds looking to gain attention in the world of PvP. While one specialized in the realm of Blast Network, the other preferred the dark corners of Lockdown. Seeking to gain complete dominance over both worlds, the 2 guilds of the Blast Bomb Squad and Asian Invasion merged. Obeynone master of bombs, and Yirumi master of the toothpick formed the Rising In Power guild.
Guild Activities
Random Lockdown (Tier 2 and Tier 3)
Daily Prestige and Danger Missions
We also like to sleep in piles in random Havens so keep an eye out for us
How to Join
Simply ask one of our officers or guildmasters for a spot if you meet the requirements listed below. We are currently looking for Tier 3 Lockdown players to fill our last places in the guild.
Stuff to Look Out For
Intentional team-kills by Yirumi.
Messing up Zignega's brony mane.
Bo-Bo-Diddly in general should be avoided.
Important Stuff
Do not give R.I.P. a bad reputation.
We like seeing our minion's faces so join in the activities on occasion.
If you plan on joining a run, inform one of the party members beforehand.
Respect your fellow guildmates (no cursing, abusing, etc).
Do not spam for promotions as they do get really annoying.
Don't beg.Promotions
FSC run with 1 or more Officers/ Guild Masters. Use only proto armor, shield, and a choice of 2 proto weapons. No vitapods and no health trinkets. No help will be given by teammates apart from revives. More than 1 person may take this test in the same run.
Danger Mission with 1 or more Officers/ Guild Masters. Use only swords with no protection against shadow. No vitapods and no health trinkets. You fail after 3 deaths. Only 1 may take this test in the same run.
FSC run with 1 Officer or Guildmaster as your partner. Use whatever gear you want. You must kill everything and are not allowed to skip rooms on depth 25. Must start from the mission lobby at the same time as Yirumi and beat him to depth 29.