Release Notes 2013-04-24

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From the Release Notes:
Guild Halls
  • Zoom now works in Guild Halls
UI
  • The energy panel will pop out to display changes in energy
  • The party leader is indicated with a crown
Art
  • Lift Barriers now have a unique barrier effect to set them apart from Force Fields. Remember, Lift Barriers do not block monsters!
Levels
  • Tutorial: Minis have been added as an appropriately "easy" monster in some early missions
  • Compounds: Various improvements and tweaks to many rooms
Bugfixes
  • Mouse position restored after conversations
  • Fixed issue with unintentional diagonal facing
  • Fixed reconnection issues while in the tutorial
  • Fixed issue with scrolling through the list of purchasable packages in Steam
  • Fixed issue where health was being incorrectly displayed as 0% when not dead
  • Various UI fixes: Party panel, menu locations, system menu hiding underneath the social panel
  • Performance fix for the Missions Panel
  • Health/vitapod messages only display for the knight interacting with them
  • Fixed an issue with the camera twitching in Haven
  • Fixed issue with Arsenal Boxes not activating properly when standing on the mat
  • Fixed incorrect target name with Carnavons in Shadowfire Vanaduke battle
  • Fixed rockets leaving the room in Firestorm Citadel: Charred Court
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