Hexing Haze
From SpiralKnights
Revision as of 06:35, 18 August 2014 by Zeddypanda (Talk | contribs)
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The {{{name}}} is the skill of a battle sprite from the [[{{{type}}}]] family. Its unlocked at level .
Hexing Haze is Maskeraith's third skill and is unlocked at level 50.
Description
Creates a miasma around you that hexes any target within. Each hex has a timer that deals heavy damage upon termination. For every target acquired by hexing haze, the duration of the miasma increases.
Augments
- Focus: Reduces skill cooldown.
- No Mercy: Increases the damage inflicted by hexing haze.
- Plentiful Pain: Increases the bonus duration of hexing haze as additional targets are acquired.
Ultimate Upgrade
- Haunted Haze: Any target that dies as a result of the damage caused by hexing haze will spawn a vengeful ghost that seeks out other targets and explodes on impact.
- Chaotic Haze: Targets damaged by hexing haze have a chance of receiving a random status condition.
Damage
The following damage values represent the battle sprite at its completed level, and listed as a range found from the first to last floor of each stratum.
Hexing Haze's Damage Table (Click to Show!) | ||||||
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Stratum 1 | Stratum 2 | Stratum 3 | Stratum 4 | Stratum 5 | Stratum 6 | |
Versus weak | ||||||
Hexing Haze | 56 - 67 | 78 - 89 | 141 - 153 | 161 - 173 | 190 - 234 | 255 - 284 |
Versus neutral | ||||||
Hexing Haze | 51 - 59 | 67 - 74 | 121 - 127 | 130 - 136 | 145 - 177 | 189 - 199 |
Versus strong | ||||||
Hexing Haze | 8 - 10 | 12 - 14 | 21 - 24 | 25 - 27 | 31 - 38 | 42 - 46 |