Rescues and Recycling/Gate Map

From SpiralKnights

Revision as of 16:38, 3 August 2015 by Altmetal (Talk | contribs)

Jump to: navigation, search

First Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Mission Lobby
Depth: 0

A standard lobby.


Second Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Supply Yard
Depth: 9

An area similar to
Clockwork Tunnels: Gremlin Grounds.


Third Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Deconstruction Site
Depth: 10

An area similar to
Deconstruction Zone: Savage Salvaging.


Personal tools