Crash Site

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Crash Site
Gate-Crash Site.png
Theme(s)
Gate Icon-Slime.png Gate Icon-Beast.png Gate Icon-Construct.png
Level(s)
Gate-Waking in a New World.png Waking in a New World

The Crash Site is technically a Clockwork Tunnel, although it is not in a gate of any kind. After creating your knight, they land in the crash site. This level teaches you the basics of gameplay, teaching the controls used in combat and exploration.

This level is not multiplayer and knights will not be put in parties of more than 1. Upon dying in this level, the knight will be revived after a few seconds. If this is the first time Spiral Knights has been run on the computer, the rest of the game will download after the completion of this level.

Runthrough

Waking in a New World

Gate-Waking in a New World.png
Name: Waking in a New World

Depth: 1
Description: This level is basically a tutorial. Rhendon will contact you after both crashed in Cradle. The main objective in this zone is to rejoin with Rhendon and arrive at the Rescue Camp. There are a few Jelly Cubes and Chromalisk Whelps to fight before to meet Rhendon, after the meeting with him, there are three Veteran Spiral Knights waiting a few metres of Rhendon. In that area you will fight against a Mini Boss called Ironwood Sentinel along with a few Gun Puppies, the veteran knights will fight at your side. After the battle go straight to the Rescue Camp. Don't forget to get the Heat and the Crowns during your run.

Monsters:

Intro

Ironwood Fight

Data Story

  • The Crash Site was longer with more Jelly Cubes, Chromalisk Whelps, Treasure Boxes and Explosive Blocks originally. This was changed after the release 2012-05-09.
  • A group of Retrodes appeared in the battle area of the Ironwood Sentinel before the release 2013-12-11. They don't appear anymore.

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