Talk:Punch Gun

From SpiralKnights

Revision as of 17:02, 27 July 2011 by SK Tactics (Talk | contribs)

Jump to: navigation, search

Forgive me if I'm missing something, but this gun is wholly useless, am i right? a tiny bit more damage than a proto gun with a far smaller ROF means miniscule DPS.--Skaramuche 06:35, 14 April 2011 (UTC)

Agreed, so far as I can tell. While it would still be underpowered, however, its main problem is that it doesn't allow you to move while reloading, last I checked, making kiting all but impossible. There should be some place to mention this on the page.

  • The big difference is that this gun will frequently have a knockdown effect in the early parts of the game. Also, the shot travels much faster than the Proto Gun, making it easier to hit monsters that dodge a lot. --D0gr0ck 17:30, 15 April 2011 (UTC)

Damage Values Testing Records

Versus Gremlin Menders (Data discarded on main page)
Depth 1 Depth 2 Depth 3 Depth 4 Depth 5 Depth 6
Basic Attack 15  ? 16  ? 13 13
Charge Attack 26  ? 30  ? 23 21


Versus Other Enemies
Depth 1 Depth 2 Depth 3 Depth 4 Depth 5 Depth 6
Basic Attack 12 13 14 12 12 12
Charge Attack 23 26 25 20 19 18

Records of damage done. (Just in case we need to reorganize the data later.)
-SK Tactics 17:02, 27 July 2011 (UTC)

Personal tools