Talk:Punch Gun
From SpiralKnights
Revision as of 04:06, 17 September 2011 by SK Tactics (Talk | contribs)
Forgive me if I'm missing something, but this gun is wholly useless, am i right? a tiny bit more damage than a proto gun with a far smaller ROF means miniscule DPS.--Skaramuche 06:35, 14 April 2011 (UTC)
Agreed, so far as I can tell. While it would still be underpowered, however, its main problem is that it doesn't allow you to move while reloading, last I checked, making kiting all but impossible. There should be some place to mention this on the page.
- The big difference is that this gun will frequently have a knockdown effect in the early parts of the game. Also, the shot travels much faster than the Proto Gun, making it easier to hit monsters that dodge a lot. --D0gr0ck 17:30, 15 April 2011 (UTC)
Raw Damage Values
Tier 1 | D01 | D02 | D03 | D05 | D06 | D07 | |||
---|---|---|---|---|---|---|---|---|---|
Normal Attack | 12 | 13 | 14 | 12 | 12 | 12 | |||
Charge Attack | 23 | 26 | 25 | 20 | 19 | 18 |
Tier 2 | D09 | D10 | D11 | D12 | D14 | D15 | D16 | D17 | |||
---|---|---|---|---|---|---|---|---|---|---|---|
Normal Attack | 11 | 11 | 10 | 10 | 10 | 10 | 9 | 9 | |||
Charge Attack | 17 | 16 | 16 | 15 | 15 | 14 | 14 | 14 |
Old "Vs Mender" Values
Below table represents the "Vs Menders" damage values before "Bugfix Patch - August 11, 2011"
Data no longer relevant but I'm leaving them here as a record in case we need to restore them to the main page later.
Versus Gremlin Menders (Data discarded on main page) | ||||||
---|---|---|---|---|---|---|
Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 | Depth 6 | |
Basic Attack | 15 | ? | 16 | ? | 13 | 13 |
Charge Attack | 26 | ? | 30 | ? | 23 | 21 |
--SK Tactics 04:06, 17 September 2011 (UTC)