Talk:Punch Gun

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Revision as of 04:06, 17 September 2011 by SK Tactics (Talk | contribs)

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Forgive me if I'm missing something, but this gun is wholly useless, am i right? a tiny bit more damage than a proto gun with a far smaller ROF means miniscule DPS.--Skaramuche 06:35, 14 April 2011 (UTC)

Agreed, so far as I can tell. While it would still be underpowered, however, its main problem is that it doesn't allow you to move while reloading, last I checked, making kiting all but impossible. There should be some place to mention this on the page.

  • The big difference is that this gun will frequently have a knockdown effect in the early parts of the game. Also, the shot travels much faster than the Proto Gun, making it easier to hit monsters that dodge a lot. --D0gr0ck 17:30, 15 April 2011 (UTC)

Raw Damage Values

Tier 1 D01 D02 D03 D05 D06 D07
Normal Attack 12 13 14 12 12 12
Charge Attack 23 26 25 20 19 18
Tier 2 D09 D10 D11 D12 D14 D15 D16 D17
Normal Attack 11 11 10 10 10 10 9 9
Charge Attack 17 16 16 15 15 14 14 14


Old "Vs Mender" Values

Below table represents the "Vs Menders" damage values before "Bugfix Patch - August 11, 2011"
Data no longer relevant but I'm leaving them here as a record in case we need to restore them to the main page later.

Versus Gremlin Menders (Data discarded on main page)
Depth 1 Depth 2 Depth 3 Depth 4 Depth 5 Depth 6
Basic Attack 15  ? 16  ? 13 13
Charge Attack 26  ? 30  ? 23 21

--SK Tactics 04:06, 17 September 2011 (UTC)

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