Release Notes 2012-04-18
From SpiralKnights
From the Release Notes: |
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Spiral Knights has received a significant performance boost! SEGA has shared with OOO the secret of ‘Blast Processing’ and it has result in faster, smoother gameplay across the board! (Ok, maybe we just introduced a bunch of graphical optimizations.) Many players will find they now have greatly increased framerates in even the most hazardous of levels, such as the Ironclaw Munitions Factory. Please note that this boost will not necessarily be noticeable by every player, though some will see a dramatic change. If you had problems running the game in the past, or know someone who did, now is the time to jump back in and see the action in a whole, new way!
New items are now available that allow you to change your height and eyes. These items work just like Personal Color items and are consumed once used. Eyes change your eye type across any helm you wear, however not all helms allow you to see your eyes, like the Spiral Pith Helm. Height Modifiers only affect the visual height of your knight and have no gameplay implications of any kind. They do not make you a larger/smaller target, offer greater/reduced reach, etc. [Height Modifiers]
[Eyes]
These items are available via lockboxes with the exception of the Normal, Short and Tall Height Modifier and Normal, Almond, Determined and Happy Eyes, which are for sale in Vatel’s shop in the Bazaar.
A new lockbox will now randomly drop from the Prize Wheel, the Mirrored Lockbox. The Mirrored Lockbox contains an assortment of character modification items. These include:
New items are available inside Iron Lockboxes. These include:
Additionally, there is a small chance of it containing one item from the Mirrored Lockbox.
When a charge attack has reached 'max charge,' it can no longer lose charge to damage, only to death. Players who had experienced 'missing' bombs or charge attack misfires will no longer experience these issues.
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