Sandbox

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Revision as of 14:11, 25 April 2012 by NathanRodz (Talk | contribs)

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This is the Spiral Knights Wiki Sandbox for all of your experimental editing needs. Feel free to try out formatting experiments to learn the ways of the wiki. To give it a go, click "edit this page" at the top of your screen, then make your changes in the box and click on the "Save page" button below it. Content added here will not stay permanently, but please do not put anything offensive here.

Screenshots

{{SKWindowsmall | width = 30px | margin = 0px 0px 0px 0px | title = Click to Enlarge | body = |-

| colspan="1" rowspan="1" align="left" valign="middle" style="width: *; height: *; background: #c7dbea; color: #000000; font-size: normal; padding:5px 10px 5px 10px; border-top-right-radius: 5px; border-top-left-radius: 5px; border-bottom-right-radius: 5px; border-bottom-left-radius: 5px;" | Screen shot 2012-03-24 at 11.43.10 PM.png Wild Hunting blade's weird charge explained above.


| colspan="1" rowspan="1" align="left" valign="middle" style="width: *; height: *; background: #c7dbea; color: #000000; font-size: normal; padding:5px 10px 5px 10px; border-top-right-radius: 5px; border-top-left-radius: 5px; border-bottom-right-radius: 5px; border-bottom-left-radius: 5px;" | Screen shot 2012-04-13 at 12.58.58 PM.png TEXT

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| colspan="1" rowspan="1" align="left" valign="middle" style="width: *; height: *; background: #c7dbea; color: #000000; font-size: normal; padding:5px 10px 5px 10px; border-top-right-radius: 5px; border-top-left-radius: 5px; border-bottom-right-radius: 5px; border-bottom-left-radius: 5px;" | Screen shot 2012-04-03 at 5.15.06 PM.png Zombie went thorugh gate in FSC


| colspan="1" rowspan="1" align="left" valign="middle" style="width: *; height: *; background: #c7dbea; color: #000000; font-size: normal; padding:5px 10px 5px 10px; border-top-right-radius: 5px; border-top-left-radius: 5px; border-bottom-right-radius: 5px; border-bottom-left-radius: 5px;" | Screen shot 2012-02-11 at 10.15.59 PM.png Zombie went thorugh gate in FSC |-

| colspan="1" rowspan="1" align="left" valign="middle" style="width: *; height: *; background: #c7dbea; color: #000000; font-size: normal; padding:5px 10px 5px 10px; border-top-right-radius: 5px; border-top-left-radius: 5px; border-bottom-right-radius: 5px; border-bottom-left-radius: 5px;" | Screen shot 2012-03-26 at 4.35.39 PM.png This one isnt really a glitch, but they should be cut out as they can effectively stop a soloing knight from going further


| colspan="1" rowspan="1" align="left" valign="middle" style="width: *; height: *; background: #c7dbea; color: #000000; font-size: normal; padding:5px 10px 5px 10px; border-top-right-radius: 5px; border-top-left-radius: 5px; border-bottom-right-radius: 5px; border-bottom-left-radius: 5px;" | Screen shot 2012-04-13 at 1.02.16 PM.png Glitch where wolver pops up outside the boundaries

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| colspan="1" rowspan="1" align="left" valign="middle" style="width: *; height: *; background: #c7dbea; color: #000000; font-size: normal; padding:5px 10px 5px 10px; border-top-right-radius: 5px; border-top-left-radius: 5px; border-bottom-right-radius: 5px; border-bottom-left-radius: 5px;" | Screen shot 2012-04-13 at 5.37.19 PM.png Zombie pushed into corner with "Flourish"


| colspan="1" rowspan="1" align="left" valign="middle" style="width: *; height: *; background: #c7dbea; color: #000000; font-size: normal; padding:5px 10px 5px 10px; border-top-right-radius: 5px; border-top-left-radius: 5px; border-bottom-right-radius: 5px; border-bottom-left-radius: 5px;" | Screen shot 2012-04-16 at 5.34.36 PM.png Glitch in Lockdown where colours are distorted/changed/bugged

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| colspan="1" rowspan="1" align="left" valign="middle" style="width: *; height: *; background: #c7dbea; color: #000000; font-size: normal; padding:5px 10px 5px 10px; border-top-right-radius: 5px; border-top-left-radius: 5px; border-bottom-right-radius: 5px; border-bottom-left-radius: 5px;" | Screen shot 2012-04-16 at 4.04.29 PM.png TEXT

| colspan="1" rowspan="1" align="left" valign="middle" style="width: *; height: *; background: #c7dbea; color: #000000; font-size: normal; padding:5px 10px 5px 10px; border-top-right-radius: 5px; border-top-left-radius: 5px; border-bottom-right-radius: 5px; border-bottom-left-radius: 5px;" | Screen shot 2012-04-15 at 11.34.31 PM.png Glitch where fires in top left corner aren't there.

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| colspan="1" rowspan="1" align="left" valign="middle" style="width: *; height: *; background: #c7dbea; color: #000000; font-size: normal; padding:5px 10px 5px 10px; border-top-right-radius: 5px; border-top-left-radius: 5px; border-bottom-right-radius: 5px; border-bottom-left-radius: 5px;" | Screen shot 2012-04-18 at 3.38.47 PM.png

Glitch where fires in top left corner aren't there.


| colspan="1" rowspan="1" align="left" valign="middle" style="width: *; height: *; background: #c7dbea; color: #000000; font-size: normal; padding:5px 10px 5px 10px; border-top-right-radius: 5px; border-top-left-radius: 5px; border-bottom-right-radius: 5px; border-bottom-left-radius: 5px;" | Screen shot 2012-04-20 at 3.17.34 PM.png Glitch where pills, remedies and vials are suspended in air after someone leaves. Please ignore the lightning - thats my wallpaper ;)

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| colspan="1" rowspan="1" align="left" valign="middle" style="width: *; height: *; background: #c7dbea; color: #000000; font-size: normal; padding:5px 10px 5px 10px; border-top-right-radius: 5px; border-top-left-radius: 5px; border-bottom-right-radius: 5px; border-bottom-left-radius: 5px;" | Screen shot 2012-04-23 at 9.36.36 AM.png Glitch where monsters are invisible.


| colspan="1" rowspan="1" align="left" valign="middle" style="width: *; height: *; background: #c7dbea; color: #000000; font-size: normal; padding:5px 10px 5px 10px; border-top-right-radius: 5px; border-top-left-radius: 5px; border-bottom-right-radius: 5px; border-bottom-left-radius: 5px;" | Screen shot 2012-04-23 at 3.54.51 PM.png Glitch where patches of ground disappear.


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